User behavior data collection method for online education platform

A data collection and user technology, applied in data processing applications, instruments, character and pattern recognition, etc., can solve problems such as lack of real-time, different levels of learners, and inability to know learners' attention, and achieve the goal of being beneficial to the curriculum. Quality, reliable data, easy-to-achieve effects

Inactive Publication Date: 2018-06-29
凡学(上海)教育科技有限公司
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0007] The above two methods are still a passive process for the reception of test results, lack of real-time performance, neither can know whether the learners are concentrating during the learning process, and each learner's level is different, and the evaluation is unilaterally based on the test results Teaching effect is limited

Method used

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  • User behavior data collection method for online education platform

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Embodiment

[0033] Such as figure 1 As shown, a user behavior data collection method for an online education platform includes the following steps:

[0034] S1, the camera starts, the server obtains the camera data in real time, and the player displays the captured images in real time;

[0035] S2, the server processes and analyzes the camera data in real time, and detects an active face in front of the camera;

[0036] S3. After the server calculates the set value (3s~5s) of the face staying in front of the camera, it sends a start playing instruction to the player, and the player obtains teaching resources from the server and starts playing the teaching resources; the teaching resources are divided into two parts, The first part is a 10-30s short video for reference, and the second half is a course video selected by the user. During the playback of the short video, the blinking frequency and the size of the mouth contour are used as reference values ​​in the attention analysis;

[003...

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Abstract

The invention relates to a user behavior data collection method for an online education platform. The method comprises the following steps that S1) a camera is started, a server obtains camera data inreal time, and a player displays a shot image in real time; S2) the server processes and analyzes the camera data in real time, and detects moving faces in front of the camera; S3) after that the server calculates a stay time set value of the face in front of the camera, a play start instruction is sent to the player, and the player obtains teaching resources from the server and starts playing the teaching resources; and S4) in the teaching resource playing process, the server calculates the blinking frequency and mouth contour size of people and generate change curves respectively, the change curves serve as user behavior data and used to analyze the attention of users. Compared with the prior art, the change trend of user attention can be analyzed, the disadvantage that online educationdoes not include good real-time feedback is overcome, and the method facilitates in quality improvement of curricula.

Description

technical field [0001] The present invention relates to a method, in particular to a user behavior data collection method for an online education platform. Background technique [0002] The advancement of Internet technology and the limitations of traditional education models have led to the rapid development of online education in recent years. With the popularization of the Internet and smart phones, mobile Internet-related tools and the network environment have been greatly improved and enhanced, and online education, especially mobile online education, has also accelerated its development. [0003] Compared with the traditional education model, online education has the advantages of high flexibility, low cost, and no limitation of venues. However, its disadvantage lies in the lack of interaction in course learning, and it is impossible to know whether the lecture content is attractive to users and whether users are concentrated. Attention, the end users of online educat...

Claims

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Application Information

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IPC IPC(8): G06Q50/20G06K9/00H04N7/18
CPCH04N7/18G06Q50/205G06V40/167G06V40/165G06V40/161
Inventor 殷彤彤杨帅张立震
Owner 凡学(上海)教育科技有限公司
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