A method of editing vr images by coordinate transformation
A coordinate transformation and editing technology, applied in the field of VR image editing, can solve problems such as loss of stereoscopic effect, achieve realistic effects, overcome realistic effects, and have good stereoscopic and immersive effects.
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Embodiment 1
[0123] The present embodiment describes in detail the technical solution of the present invention in conjunction with the accompanying drawings:
[0124] Step 1: Establish a three-dimensional coordinate system, construct a three-dimensional spherical surface in the three-dimensional coordinate system, and map the VR panorama to be edited onto the three-dimensional spherical surface;
[0125] Specific instructions:
[0126] Establish a three-dimensional coordinate system in the virtual space. What this embodiment establishes is a left-handed coordinate system. At the same time, a three-dimensional spherical surface is constructed in the coordinate system, and the VR panorama that needs to be edited (may be the editing of the entire VR panorama or local editing) is converted into Texture, and then mapped to a three-dimensional spherical surface;
[0127] About how to establish a three-dimensional spherical surface: set the camera (here refers to the selected virtual camera) as ...
Embodiment 2
[0164] On the basis of embodiment one, Figure 5 It is the VR panorama that is not processed, and the present embodiment has screened the VR panorama (see Figure 5 ) for texture processing, the projection plan of the part to be edited on the three-dimensional spherical surface of the VR panorama is shown in Image 6 , Figure 10 It is the effect diagram after processing the 3D image corresponding to the projection plan, and finally obtains the edited overall VR panorama, see Figure 11 ;
[0165] After performing the above-mentioned texture processing on a specific VR panorama, it is found that the effect of the texture returns to the panorama is good, because no matter which projection plane is observed, the texture has completely covered the original image, indicating that the processing effect of this solution is satisfactory. Texture requirements.
Embodiment 3
[0167] This embodiment specifically illustrates a coordinate transformation method, specifically as follows:
[0168] Step 1: Establish a three-dimensional coordinate system, and establish a three-dimensional spherical surface in the three-dimensional coordinate system;
[0169] Step 2: Map the 3D image onto a 3D spherical surface, obtain the image editing parameters including the opening angle of the camera, focal length parameters, the rotation angle of the camera and the upward viewing angle of the camera, and obtain the 3D image in the 3D coordinate system according to the 3D image and image editing parameters The projection plane in ;
[0170] Step 3: Obtain the coordinates of the three-dimensional image corresponding to the projection plane according to the image editing parameters.
[0171] Step 3.1: Obtain the proportional relationship c between the three-dimensional image and the projection plane;
[0172] c=r×tan(e / 2)×2 / n H
[0173] Where r is the radius of the t...
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