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Information processing method, device, electronic device and storage medium

An information processing method and sound source orientation technology, applied in the field of games, can solve problems such as the inability to quickly observe specific areas, reduce the game experience, and fail to propose solutions, etc., to achieve a convenient and efficient interaction method, improve the sense of game strategy, and reduce the operating threshold Effect

Active Publication Date: 2020-07-10
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

This interactive method cannot quickly observe a specific area, and cannot take into account the control of the virtual character when observing a specific area, which increases the player's action load and reduces the player's operational efficiency; to experience
[0004] For the above problems, no effective solution has been proposed

Method used

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  • Information processing method, device, electronic device and storage medium
  • Information processing method, device, electronic device and storage medium
  • Information processing method, device, electronic device and storage medium

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Embodiment Construction

[0069] In order to enable those skilled in the art to better understand the solutions of the present invention, the following will clearly and completely describe the technical solutions in the embodiments of the present invention in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are only It is an embodiment of a part of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts shall fall within the protection scope of the present invention.

[0070] It should be noted that the terms "first" and "second" in the description and claims of the present invention and the above drawings are used to distinguish similar objects, but not necessarily used to describe a specific sequence or sequence. It is to be understood that the data so used are interchangeable under appropriate ...

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PUM

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Abstract

The invention discloses an information processing method, device, an electronic device and storage medium. The method comprises steps of acquiring sound source orientation information of a sound whenthe sound is detected in a preset range of a game scene, providing a first visual field control area in a graphic user interface, switching to a multi-window display state when third touch control operation applied to the first visual field control area is detected, the graphic user interface comprising a main display window and an auxiliary display window at the multi-window display state, and controlling a displaying visual field in a game scene of the auxiliary display window according to a position of a visual main body in the game scene and the orientation information. The information processing method solves a technical problem that surrounding environment of the visual main body cannot be checked when the sound source surrounding environment is observed by a mobile terminal interaction way.

Description

technical field [0001] The present invention relates to the technical field of games, in particular to an information processing method, device, electronic equipment and storage medium. Background technique [0002] With the development of mobile smart terminals and the game industry, a large number of mobile games with different themes have emerged to meet the needs of players. In various shooting game applications, it is usually necessary to observe the surrounding environment in real time. [0003] In the existing shooting mobile game applications, the left hand is generally used to complete the mobile operation, and the right hand is used to complete the adjustment of the field of view of the game scene to find the target or orientation. This interactive method cannot quickly observe a specific area, and it cannot take into account the control of the virtual character when observing a specific area, which increases the player's action load and reduces the player's opera...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F3/0488G06F3/0485G06F3/16
CPCG06F3/0485G06F3/0488G06F3/167
Inventor 翟公望
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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