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Method and equipment for displaying large-scale three-dimensional reconstruction scenes in real time

A technology for three-dimensional reconstruction and real-time display, applied in the field of three-dimensional display, can solve the problems that real-time interactive operation is difficult to reach, and the three-dimensional reconstruction scene is difficult to display, and achieves the effect of good scalability, convenient real-time display, and simple processing process.

Active Publication Date: 2017-11-10
HUAZHONG UNIV OF SCI & TECH
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  • Application Information

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Problems solved by technology

Due to the limitations of storage and computing power, some common 3D software, such as MeshLab, 3DMAX, Maya, AutoCAD, UG, etc., are difficult to display or perform real-time interactive operations on these large-scale 3D reconstruction scenes
Even though the rapid development of GPU has solved the problem of fast drawing to a certain extent, due to the limitation of memory and other factors, for large-scale scenes with several G and several T data, it is difficult to realize real-time display or real-time interactive operation. still out of reach

Method used

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  • Method and equipment for displaying large-scale three-dimensional reconstruction scenes in real time

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[0067] Please refer to Figure 3-6 , is the first embodiment of the present invention, which includes the following steps:

[0068] (1) Obtain the point cloud model data of the 3D model to be displayed.

[0069] (2) Data preprocessing:

[0070] It has been explained above that the three-dimensional model data required by the present invention must be one of point cloud model data or triangular mesh model data. The initial data of this embodiment is a point cloud model, first set the threshold of its largest leaf node (such as 1024), and then recursively build its octree with the point cloud in the point cloud model as the source point, thereby converting it into a multi-level Detail the model and save it as a file.

[0071] Next refer to figure 2 Explain the preprocessing process of point cloud model data:

[0072] (2.1) Calculate the minimum bounding box of the original point cloud set P as the node domain D of the octree.

[0073] (2.2) Judging whether the number of t...

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Abstract

The invention discloses a method and equipment for displaying large-scale three-dimensional reconstruction scenes in real time. The method comprises the following steps of: taking a point cloud model or triangular mesh model of a large-scale three-dimensional reconstruction scene as input data; constructing multilayer detail model data of the three-dimensional scene through forked tree processing; and reading corresponding model data by a processor of the equipment to be processed according to the method, and outputting the processing result to a display interface in real time to be displayed. According to the method, data is processed through a forked tree, the processing speed is at an index level, so that the limits of computer memories can be overcome, the point cloud or triangular mesh-based large-scale three-dimensional reconstruction scenes can be displayed in real time, and a favorable interaction function is provided. The method and the equipment are not limited to three-dimensionally reconstructed scene models, are also suitable for the other three-dimensional point cloud or triangular mesh models with large data volumes, and have strong theoretical significance and broad application prospect.

Description

technical field [0001] The invention belongs to the field of three-dimensional display, and in particular relates to a display method and system based on a large-scale three-dimensional reconstruction scene. Background technique [0002] In computer vision, 3D reconstruction refers to the process of reconstructing 3D information from single-view or multi-view images. Due to the incomplete information of a single view, 3D reconstruction based on a single view requires the use of empirical knowledge. The 3D reconstruction of multi-view is relatively easy, and its process is similar to the binocular positioning of people. The common method is to calibrate the camera first, that is, calculate the relationship between the 2D image coordinate system of the camera and the world coordinate system, and then use multiple The information in a two-dimensional image is used to reconstruct the three-dimensional information. [0003] Among the existing 3D reconstruction methods, the 3D r...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T17/00G06T17/20
CPCG06T17/005G06T17/20
Inventor 陶文兵刘子健孙琨
Owner HUAZHONG UNIV OF SCI & TECH
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