A Fast 3D Model Texture Cutting and Reorganization Method
A three-dimensional model and texture technology, applied in the field of image processing, can solve the problems of insufficient smooth performance, redundant texture, and large resource consumption, and achieve the effect of rapid reorganization, smooth loading and display, and reducing memory consumption.
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[0015] The present invention will be further described below in conjunction with the accompanying drawings and embodiments.
[0016] like figure 1 As shown, the present invention provides a method for fast three-dimensional model texture cutting and reorganization, comprising the following steps:
[0017] S1, first extract the smallest circumscribed rectangle of all triangular faces from the image data of the original 3D model, then traverse all the rectangle texture image information, and judge whether there is a rectangle with a containment relationship and an intersection rectangle according to the position and size of the rectangle, if If there are rectangles with a containment relationship, merge and retain the image information of the larger rectangle. If there are several rectangles overlapping in a certain proportion, create a new rectangle for frame selection of all overlapping rectangles and retain the image information of the larger rectangle. Thus, a set of rectan...
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