Looking for breakthrough ideas for innovation challenges? Try Patsnap Eureka!

Virtual reality device and method for calibrating main visual angle picture

A technology of virtual reality and main perspective, applied in the field of communication, can solve the problem of inconsistent main perspective direction, and achieve the effect of consistent main perspective direction and more humanized use process.

Inactive Publication Date: 2016-11-16
SHANGHAI LEXIANG TECHNOLOGY CO LTD
View PDF3 Cites 34 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The embodiment of the present invention provides a virtual reality device and a method for calibrating the main perspective picture, which is used to solve the problem that the line of sight direction is inconsistent with the main perspective direction of the main perspective picture due to the adjustment of the user's posture

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Virtual reality device and method for calibrating main visual angle picture
  • Virtual reality device and method for calibrating main visual angle picture
  • Virtual reality device and method for calibrating main visual angle picture

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0017] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings. Obviously, the described embodiments are only some embodiments of the present invention, rather than all embodiments . Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0018] see figure 1 As shown, the embodiment of the present invention provides a schematic flow chart of a method for calibrating the main perspective screen of a virtual reality device, and the specific implementation method includes:

[0019] In step S101, a calibration instruction is received, and the calibration instruction is triggered by a user operating a calibration key or by a preset system configuration.

[0020] Step S102: Acqu...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

The invention discloses a virtual reality device and a method for calibrating a main perspective screen. The method includes: receiving a calibration instruction, the calibration instruction is triggered by a user operating a calibration key or triggered by a preset system configuration; and obtaining a calibration instruction according to the calibration instruction The user's current line of sight direction, determine whether the line of sight direction is consistent with the main perspective direction of the main perspective picture; if not, adjust the main perspective picture according to the line of sight direction, so that the adjusted main perspective picture The direction of the main viewing angle of the screen is consistent with the direction of the line of sight, so as to solve the problem that the direction of the line of sight is inconsistent with the direction of the main viewing angle of the main viewing angle screen due to the adjustment of the user's posture.

Description

technical field [0001] The invention relates to the field of communication, in particular to a virtual reality device and a method for calibrating a main perspective picture. Background technique [0002] A virtual reality helmet refers to a helmet that uses a helmet display to close people's vision and hearing to the outside world, and guides users to feel like they are in a virtual environment. With the continuous development of electronic technology, virtual reality helmets have allowed users to control the virtual screen according to their viewpoint and position in the virtual environment through a variety of advanced sensing means. , by sensing the motion state of the user's head, thus presenting different scenes to the user. An important experience of a virtual reality helmet is the sense of immersion. Usually, the visual content of a virtual reality system (including GUI for user interaction, panoramic video, games, etc.) The producer mainly realizes the interaction...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01G02B27/01
CPCG06F3/013G02B27/017
Inventor 张杰瞿镇一
Owner SHANGHAI LEXIANG TECHNOLOGY CO LTD
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Patsnap Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Patsnap Eureka Blog
Learn More
PatSnap group products