A pathfinding method for a simulated object, a method for building a scene, and a corresponding device
A technology for simulating objects and scenes, applied in the computer field, can solve problems such as reducing the efficiency of game scene construction, and achieve the effects of improving pathfinding efficiency, fast pathfinding, and improving construction efficiency
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[0041] Embodiments of the present invention provide a method for finding a path of a simulated object, a method for building a scene, and a corresponding device, which are used to improve the efficiency of building an interactive application scene.
[0042] In order to make the purpose, features and advantages of the present invention more obvious and understandable, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the accompanying drawings in the embodiments of the present invention. Obviously, the following The described embodiments are only some, not all, embodiments of the present invention. All other embodiments obtained by those skilled in the art based on the embodiments of the present invention belong to the protection scope of the present invention.
[0043] The terms "first", "second" and the like in the description and claims of the present invention and the above drawings are used...
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