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A virtual reality interaction method and device

A technology of virtual reality and interactive methods, which is applied in the field of communication, and can solve problems such as insufficient user experience in VR scenes

Inactive Publication Date: 2016-10-12
GUANGDONG OPPO MOBILE TELECOMM CORP LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

This implementation method takes advantage of cost and improves personal immersion. At this time, the interaction is limited to the interaction in the VR scene, which makes the user experience of the VR scene not rich enough.

Method used

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  • A virtual reality interaction method and device

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Embodiment Construction

[0019] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.

[0020] The terms "first", "second", "third", "fourth", etc. (if any) in the description and claims of the present invention and the above drawings are used to distinguish similar objects and not necessarily Describe a specific order or sequence. It is to be understood that the data so used are interchangeable under appropriate circumstances such that the embodiments of the invention described herein are, for example, capable of practice in sequences other than thos...

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Abstract

The embodiments of the invention provide a virtual reality interaction method and device, which are applied to the technical field of communication. After receiving external voice data of a user, such as first external voice data, a virtual reality terminal extracts a first voice print feature of the first external voice data, and merging the first external voice data into a current virtual reality scene if the first voiceprint feature matches a preset first training model. Thus, the method and the device meet the requirement of users for external interaction with other users outside the current virtual reality scene via the virtual reality terminal; according to the embodiment, whether received first external voice data can be merged in a current virtual reality scene is determined according to the preset first training model, so that the information overload in a virtual reality scene is prevented and the problem that virtual reality user experience is influenced by too much external voice signal is solved.

Description

technical field [0001] The invention relates to the field of communication technology, in particular to a virtual reality interaction method and device. Background technique [0002] Now virtual reality (Virtual Reality, VR) is becoming popular and widely used in film and television, virtual reality games, painting and other scenarios. The most convenient way to realize it is to use mobile phones with VR glasses and headphones to achieve virtual audio-visual effects . This implementation method takes advantage of cost and improves personal immersion. At this time, the interaction is limited to the interaction in the VR scene, which makes the user experience of the VR scene not rich enough. Contents of the invention [0003] Embodiments of the present invention provide a virtual reality interaction method and device, which realize whether the first external sound data can be integrated into the current virtual reality scene through the preset first training model. [0004...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01
CPCG06F3/011
Inventor 杨宗业
Owner GUANGDONG OPPO MOBILE TELECOMM CORP LTD
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