Mobile game video-recording method for iOS system
A mobile game and video technology, applied in the field of mobile games, can solve the problems of inability to obtain image data and use, and achieve the effect of improving the fun.
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[0012] Below in conjunction with accompanying drawing and concrete application example, content of the present invention is described further:
[0013] The general working principle of the video module is as follows: figure 2 as shown,
[0014] The work of the recording module mainly involves four technical points: process injection / API interception / memory scanning / image acquisition and compression. Below we combine the specific game engine and code snippets to introduce the working principle of the video recording module.
[0015] (1) Process injection
[0016] We compile the game screen capture and recording function into a dynamic link library, and inject it into the game execution file through the LC_LOAD_DYLIB command.
[0017] The execution file of the iOS system is in Mach-O format. With the help of the tool MachOView, you can see that the dynamic link library required by the program will be registered in the file header through the LC_LOAD_DYLIB command. As shown ...
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