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Time traveling method and apparatus and glasses or helmet using same

A space-time, user technology, applied in the field of glasses or helmets, can solve problems such as the lack of perfect functions of smart glasses and helmets

Inactive Publication Date: 2016-06-08
朱金彪
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] At present, the functions of smart glasses and helmets are not perfect enough. For example, the use of smart glasses or helmets cannot allow people thousands of miles away to appear in the environment around them anytime and anywhere and integrate into the people and things in the real world.

Method used

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  • Time traveling method and apparatus and glasses or helmet using same

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Embodiment Construction

[0017] specific implementation plan

[0018] Such as figure 1 As shown, the device includes: glasses or a helmet, 1 is a host (mobile phone system, CPU, GPU, ROM, RAM, hard disk, external memory, Bluetooth, wireless connection, sensor, battery, etc.), 2 is a speaker, and 3 is a stimulus Brain module, 4 is a laser and a camera, 5 is a projector or a display screen, and 6 is a microphone.

[0019] The method of traveling through time and space is characterized in that the EEG records of a certain person in the host computer 1 are pre-stored in the host computer 1 to record the EEG signals generated by the sensory regions of the brain due to various physical sensations, and perform these EEG signals on the activities of the virtual world. Setting, the three-dimensional space generated according to the real world will be displayed three-dimensionally through the projector or the display screen 5, and a virtual body will be generated in the three-dimensional space. The informatio...

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PUM

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Abstract

The invention discloses a time traveling method. The method comprises steps of pre-storing EEG signals produced by human feelings recorded by EEG in a host (1), generating a virtual body in 3D space, acquiring reality body image information via a laser and a camera (4) to transmit the information to the host (1), controlling the virtual body via VR and motion sensing game software of the host (1), analyzing according to virtual body actions by the host (1), and transmitting EEG signals corresponding to feelings to a brain stimulating module (3) to stimulate a user brain sensing area to produce touch, smell and taste feelings. The virtual body is formed via 3D human body scanning. The invention further discloses a time-traveling apparatus comprising a pair of glasses or a helmet, the host (1) (can be a cell-phone system, a CPU, a GPU, a ROM, a hard disk, an external memory, a Bluetooth, a wireless connection and a battery, etc.), a loudspeaker (2), the brain stimulating module (3), the laser and camera (4), a projector or a display screen (5) and a microphone (6).

Description

technical field [0001] The invention relates to the fields of mobile equipment technology, electronic information technology and computer technology, and in particular to a method and device for traveling through time and space and glasses or helmets using the same. technical background [0002] With the development of mobile technology, electronic technology, and computer technology, glasses and helmets that were only used to wear before now have more and more functions, such as connecting to the Internet through a smart phone or home network, enabling search, SMS, photo, video , social sharing, virtual reality and other functions [0003] At present, the functions of smart glasses and helmets are not perfect enough. For example, using smart glasses or helmets cannot allow people thousands of miles away to appear in the environment around them anytime and anywhere and integrate into people and things in the real world. Contents of the invention [0004] In view of this, ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01
Inventor 朱金彪
Owner 朱金彪
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