A rotating toy game device
A technology for rotating toys and game devices, used in toys, entertainment, gyroscopes and other directions, can solve the problems of lack of novelty and special effects, reduced attractiveness and fun, easy to lose interest, etc. The effect of playing and applying a wide range
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Embodiment 1
[0029] Such as figure 1 As shown, the game board 2 of this embodiment is provided with two connecting seats 5 and a metal wire 4, and one end of the metal wire 4 is connected with one of the connecting seats 5 so that the metal wire 4 is fixed on the game board 2 On the other hand, the other end of the metal wire 4 is a free end, and the whole metal wire 4 is in a C-shape that rotates upward, and is bent into a hook-shaped end 41 at the free end, so that the spinning top 1 can reach the free end when it reaches the free end. Go back along the looped end 41. Such as figure 2 As shown, the connection seat 5 of this embodiment includes a seat body 51, a baffle plate 52 and a screw-on cover 53, wherein the seat body 51 is arranged beside the game board 2, and is integrally formed with the game board 2. The seat body 51 There is a boss in the middle, and a groove for the metal wire 4 is formed between the boss and the periphery of the seat body 51. A screw hole is provided in th...
Embodiment 2
[0031] Such as image 3 As shown, the game board 2 of this embodiment is provided with two connecting seats 5 and a metal wire 4, and the two ends of the metal wire 4 are respectively connected with the two connecting seats 5, and one end of the metal wire 4 is fixedly connected to After being on the connecting seat 5, it circles upwards into a spiral shape, and gradually expands upwards, and the other end wraps around to the upper end, bends back and then vertically downwards, and then is fixed to another connecting seat 5 . The game board 2 of this embodiment is also more suitable for single-player play. The player can launch the top 1 into the game board 2. The top 1 rotates and walks in the game board 2, and has a certain probability of being close to the metal wire 4 and the connecting seat 5. Connect the end, and then rotate and walk along the metal wire 4, so compared to the existing game that only rotates on the ground or in the game board 2, this rotating toy game dev...
Embodiment 3
[0033] Such as Figure 4 As shown, this embodiment is composed of two game boards 2 and two metal wires 4, each game board 2 is provided with two connecting seats 5, and one end of the first metal wire 4 is connected to the first The connecting seat 5 on the game board 2 is connected; one end of the second metal wire 4 is connected with the connecting seat 5 on the second game board 2, and the other end is a free end; Be connected to another connecting seat 5 on the second game board 2. In this way, the two game boards 2 are connected into one body. After the player launches the top 1 into the first game board 2, the top 1 rotates and walks in the first game board 2, and has a certain probability of approaching the first game board 2. On the metal wire 4, walk along the first metal wire 4 to the second game board 2, then may walk on the second metal wire 4, and finally fly down from the free end of the second metal wire 4 to the ground. A variety of different running routes...
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