A method for increasing the frame rate of a stereoscopic video depth map sequence
A stereoscopic video and depth map technology, applied in the field of computer vision, can solve problems such as unreliable depth map sequences, and achieve the effect of ensuring computational complexity and accurate and reliable depth information
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[0032] The present invention will be further described below in conjunction with the accompanying drawings and examples.
[0033] figure 1 The first and third columns represent the texture map sequences of Viewpoint 1 (View1) and Viewpoint 2 (View2), respectively, the second column represents the texture map sequence of the synthesized virtual viewpoint (View12), and the fourth column represents the depth map (DepthMap ) sequence, where the solid line box represents the existing one, and the dotted line box represents the synthetic (virtual) one. For the convenience of description, use P 1,n Indicates the nth frame image of viewpoint 1, P 2,n Indicates the nth frame image of viewpoint 2, P 12,n Represents the nth frame image of the synthesized virtual viewpoint, D n Indicates the nth frame depth map. It can be seen that the frame rate of the existing texture image sequence is relatively high, and the frame rate of the existing depth image sequence is relatively low. The f...
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