Integral clearing method and system for Internet-based virtual adversarial game

An Internet and game technology, applied in points settlement methods and system fields, can solve problems such as not being able to meet the entertainment needs of various participants, not providing point settlement methods, etc.

Inactive Publication Date: 2012-08-22
BEIJING LIANZHONG INTERACTIVE NETWORK
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Existing virtual chess and card games mainly take points as winning rewards, but the existing virtual chess and card games do not provide corresponding point settlement methods, so they cannot meet the entertainment needs of various participants

Method used

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  • Integral clearing method and system for Internet-based virtual adversarial game
  • Integral clearing method and system for Internet-based virtual adversarial game
  • Integral clearing method and system for Internet-based virtual adversarial game

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Embodiment Construction

[0041] In order to make the object, technical solution and advantages of the present invention clearer, the embodiments of the present invention will be described in detail below with reference to the accompanying drawings.

[0042] It should be noted that the point settlement methods for the two Internet-based virtual gambling games provided by the present invention are aimed at virtual gambling games with specific rules, which are: allowing game participants to give up winning chances during the game, and increase their chances of winning. The reward points for the next win, that is, the game participant can get a higher amount of reward points if he wins again. Correspondingly, the points settlement system for the two virtual gambling games provided by the present invention is also aimed at the virtual gambling games with specific rules.

[0043] Existing online virtual gaming games are usually implemented using B / S architecture or C / S architecture. The main game logic, use...

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PUM

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Abstract

The invention provides an integral clearing method for an Internet-based virtual adversarial game. The method comprises the following steps that: A, a server sets a rewarded score of a winning party of the virtual adversarial game; B, the server judges whether victory conditions are triggered in the playing process of the virtual adversarial game which is running on a client, and if the victory conditions are triggered, sending a prompt message to the client; C, the client receives and displays the prompt message; D, the client sends a selecting message to the server according to an operation (performed by a user) of responding to the prompt message; E, the server judges whether to carry out integral accumulation according to the selecting message, if so, executing a step F, otherwise, executing a step G; F, the server continues to perform the game process and increases the rewarded score; and G, the server ends the game process, and carries out integral clearing according to the final rewarded scores. The invention also provides another integral clearing method and a corresponding system.

Description

technical field [0001] The invention relates to the field of computer virtual gambling games, in particular to a point settlement method and system of an internet-based virtual gambling game. Background technique [0002] With the development of computer technology, computer practitioners have successfully realized various traditional game games virtually by virtue of computer logic processing technology and computer graphics technology. [0003] Game game refers to the process in which, under the constraints of certain game rules and based on the environmental conditions of direct interaction, the participants rely on the information they have to formulate their own strategies or actions to maximize benefits and minimize risk costs. Typically, virtual gambling games used for leisure and entertainment mainly include board games. According to the rules of some board games, during the normal process of the game, each participant of the board game may have multiple chances to w...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F19/00G06Q30/02H04L29/06H04L29/08
Inventor 张国瑞周志超
Owner BEIJING LIANZHONG INTERACTIVE NETWORK
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