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Interactive voice recording and playing device

An interactive and sound technology, applied in binaural systems, stereo systems, recording information storage, etc., can solve the problems of adjusting 3D sound field imaging, unable to interact with it, and unable to integrate very realistically.

Inactive Publication Date: 2012-07-11
MERRY ELECTRONICS CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the virtual environment practiced by such technology is still a passive experience. Although the user has the sensory experience of being in the scene, they are still unable to interact with it.
[0005] In terms of interactive technology, although many major game console manufacturers have launched interactive game consoles, which can sense the user's movements to realize the feeling of interacting with the game through human body movements, but in the sound field environment of its application In terms of construction, even if it can be connected to multi-channel output, it still belongs to the actual ambient stereo sound. The output sound cannot follow the direction of the user's head to adjust the imaging of the 3D sound field, and the user can still distinguish it. The real environment is separated from the sound field environment of interactive games, so it cannot be very realistically integrated into the game
[0006] This shows that above-mentioned existing interactive device obviously still has inconvenience and defect in structure and use, and urgently needs to be further improved
In order to solve the above-mentioned problems, the relevant manufacturers have tried their best to find a solution, but no suitable design has been developed for a long time, and the general products do not have a suitable structure to solve the above-mentioned problems. This is obviously related. The problem that the industry is eager to solve

Method used

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  • Interactive voice recording and playing device

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Embodiment Construction

[0040] In order to further illustrate the technical means and effects that the present invention adopts for reaching the intended purpose of the invention, below in conjunction with the accompanying drawings and preferred embodiments, the specific implementation, structure, features and features of the interactive sound recording and playback device proposed according to the present invention will be described below. Efficacy, detailed as follows.

[0041] The aforementioned and other technical contents, features and effects of the present invention will be clearly presented in the following detailed description of preferred embodiments with reference to the drawings. Through the description of the specific implementation mode, a more in-depth and specific understanding of the technical means and effects adopted by the present invention to achieve the intended purpose can be obtained. However, the accompanying drawings are only for reference and description, and are not used to...

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Abstract

The invention relates to an interactive voice recording and playing device. The interactive voice recording and playing device comprises two loudspeakers, two microphones, an action sensor and a video processing device, wherein the two loudspeakers and the two microphones are arranged on both sides of the interactive voice recording and playing device respectively; the video processing device is electrically connected to the two loudspeakers, the two microphones and the action sensor and has a recording mode and a playing mode; in the recording mode, the video processing device is used for receiving an action sensing signal from the action sensor and a first acoustic signal of the two loudspeakers, storing the first acoustic signal, and storing the action sensing signal into position information; in the playing mode, the video processing device is used for directly outputting the first acoustic signal to the two loudspeakers for playing through a first path or referencing the action sensing signal and the position information through a second path so as to regulate a second acoustic signal and output the second acoustic signal to the two loudspeakers for playing.

Description

technical field [0001] The present invention relates to an interactive sound recording and playback device, in particular to an interactive sound recording and playback which is constructed by using motion perception and can synchronously adjust the stereo sound that can be felt by the wearer's head rotation device. Background technique [0002] In the practical technology of virtual reality, the so-called augmented reality (Augmented reality (AR)) and immersive virtual reality (Immersion virtual reality) are widely used at present. The so-called augmented reality refers to the fact that the user wears a transparent display device on the head, which can directly synthesize the real world scene and the image generated by the computer, which is still a special form of virtual reality in essence. The main purpose of integrating the real scene is to improve the perception effect. There are two elements in the augmented reality system, which are quite different from the virtual ...

Claims

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Application Information

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IPC IPC(8): G11B31/00H04S1/00
Inventor 宋柏勋
Owner MERRY ELECTRONICS CO LTD
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