Virtual desktop coordinate transformation
A technology for transforming into and transforming modules, applied in the field of virtual desktops
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[0015] This disclosure relates to the fact that users can use natural gestures (e.g., hand gestures) without having to hold any motion detection controls (e.g., accelerometers, gyroscopes, etc.) or wear any specific markers (e.g., retroreflectors). Move) to control the virtual desktop. Specifically, the user is efficiently and accurately modeled and tracked using a depth camera or other source for obtaining depth information. The user's position and orientation in world space is used as a basis for establishing an interaction zone that has a position and orientation that tracks the user's position and orientation. The user can move his hands or other body parts within the interaction zone to control the position of virtual objects (eg, cursors) in the virtual desktop.
[0016] figure 1 A non-limiting example of object tracking system 10 is shown. in particular, figure 1 A gaming system 12 is shown that can be used to play various different games, play one or more different...
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