Graphics processing systems
A graphics processing and graphics texture technology, applied in image data processing, 3D image processing, 2D image generation, etc.
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[0221] As mentioned above, the basic premise of the present invention is that a smooth curve is represented by a texture such that sampling a texture on one side of the curve will give sampled texture values less than a certain threshold, while samples on the other side of the curve Sampling of textures for will give sampled texture values greater than this particular threshold.
[0222] figure 1 A first embodiment of such a texture for representing a smooth curve 1 is shown.
[0223] figure 1 a) shows the entire texture at a lower resolution and basically illustrates the principle of having the texture position on each side of curve 1 be set to a different texture value and return a different texture value. figure 1 b) shows figure 1 a) An enlarged view of the texture around curve 1 as it appears with this texture, and in particular shows how the texel values change around curve 1 as it appears with this texture.
[0224] like figure 1 As shown, the texels within c...
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