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Highly Configurable Game System

a game system and configurable technology, applied in the field of high-configurability game systems, can solve the problems of limited scalability and versatility of current game design in game pieces, components, boards, etc., and achieve the effect of facilitating creativity

Inactive Publication Date: 2019-01-10
PAYNE JORDAN
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

This patent is about a game system that allows people to create and play games in a creative way. The system includes a game board that can be flipped over, making it easier to play different games. The patent also describes a method for testing and designing new games, which can help people create better games. Overall, this patent aims to improve the experience of game play and make it more versatile.

Problems solved by technology

Current game design is limited by scalability and versatility in game pieces, components, boards, and other components or elements of game components or elements.

Method used

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Embodiment Construction

[0024]This application claims priority to U.S. provisional application No. 62 / 358,351, filed Jul. 5, 2016, and titled “Highly Configurable Game System,” and which is incorporated herein by reference.

[0025]A scalable and versatile game board, along with game pieces and components, methods of play, and ability to create a variety of different games, are disclosed.

[0026]In one embodiment, a scalable board unit, or “quad,” may employ a double-dove-tail design for unlimited scalability of game board size. Some embodiments may allow for limited scaling.

[0027]In another embodiment, a game board may include a mechanism by which the game board may be tilted toward and or away from any of three or more sides or directions, and by which the game board may remain in a tilted position indefinitely without the need for a human to hold the board in the tilted state.

[0028]FIG. 1 shows an exemplary quad. In one embodiment, a quad is a square shape, although other shapes could be employed without dep...

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PUM

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Abstract

Methods and systems for versatile and scalable board games include a double dovetail scalable board, crown, bridge, and door game pieces, tilting mechanisms and game play, rolling sphere game play, and a marble kinetic timer.

Description

BACKGROUND OF THE INVENTION[0001]There are many elements to a good game: chance and luck, strategy and foresight, experience and skill, dexterity and strength, multi-player and solitaire, short and unending, cooperative and competititive, simple and complex, boring and ultramegawesome![0002]Current game design is limited by scalability and versatility in game pieces, components, boards, and other components or elements of game components or elements.[0003]What is needed is a game board, game pieces, and / or other game components and elements with increased scalability and versatility.BRIEF SUMMARY OF THE INVENTION[0004]A scalable game board using double dovetails is disclosed.[0005]The game board may include holes, channels, connecting mechanisms and other topographic features.[0006]In some embodiments, the game board may be two-sided, allowing for even greater versatility.[0007]Versatile game pieces, which may be used for a variety of games, and which may be used in multiple orienta...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F3/00A63F7/04
CPCA63F3/00261A63F3/00214A63F3/00694A63F2003/00435A63F7/044A63F2003/00391A63F2003/00381A63F3/0023A63F3/00075A63F7/0023A63F7/0076A63F7/3622A63F7/386A63F9/0291A63F2003/00725A63F2007/301A63F2007/3651A63F2007/3662A63F2009/0464A63F2250/20
Inventor PAYNE, JORDAN
Owner PAYNE JORDAN
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