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Gaming machine

A technology of game machines and symbols, applied in the field of game machines, can solve the problems of shortening the free game time and not being able to shorten it

Inactive Publication Date: 2007-01-31
UNIVERSAL ENTERTAINMENT CORP
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0007] However, even if the process of automatically spinning and stopping the reels is skipped, the result is that only the free game time is shortened, not the base game time which occupies almost the entire game time.

Method used

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Examples

Experimental program
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Effect test

Embodiment Construction

[0036] Hereinafter, a gaming machine according to the present invention will be described in detail with reference to the accompanying drawings according to an embodiment in which the present invention is implemented on a slot machine. First, refer to figure 2 and 3 , the outline structure of the slot machine according to this embodiment will be described. figure 2 is a perspective view of the slot machine. image 3 It is a block diagram showing the control system of this slot machine.

[0037] exist figure 2 Among them, the slot machine 1 has a casing 2 that constitutes the entire slot machine 1 . At the upper position of the front of the case 2, the liquid crystal display 3 is arranged, and at the center position of the front of the case 2, the front display panel 4 is arranged. Here, the liquid crystal display 3 is constituted by a generally used liquid crystal display. Further, on the liquid crystal display 3, information on the game, such as the game method, the ...

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PUM

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Abstract

After electric power of the slot machine is turned on, if the score of credit occurs, rotation of all reels 220 is started on the front panel 4 and various symbols are variably displayed in each of the variable display portions 22 to 24 while being scrolled from the upper direction toward the lower direction. Thereafter, if press operation of the stop buttons 27 to 29 is conducted, the reel corresponding to the stop button pressed is stopped to rotate, thereby three symbols are stopped and displayed in each of the variable display portions 22 to 24. And if the score of credit still exists when three symbols are stopped and displayed in each of the variable display portions 22 to 24, various symbols are again variably displayed in each of the variable display portions 22 to 24 from the upper direction toward the lower direction.

Description

[0001] Cross-reference of related patent applications [0002] This patent application is based on and claims priority to Japanese Patent Application No. 2005-213942 filed on Jul. 25, 2005, the entire contents of which are hereby incorporated by reference into the present application. technical field [0003] The present invention relates to a game machine that performs variable display and stop display on a display device. Background technique [0004] In conventional gaming machines, for example, slot machines are mainly exported to foreign countries, when the player presses the spin button, a lottery is performed, then the reels start to spin, and then, after a predetermined time has elapsed, the reels are automatically stopped, The symbols stop and are displayed on the reels corresponding to the draw results. Thereby, the base game is played. [0005] At this time, some players feel that it takes a long time from when the reel starts spinning until it automatically sto...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F5/04A63F13/00
CPCG07F17/32G07F17/34
Inventor 小林正胤
Owner UNIVERSAL ENTERTAINMENT CORP
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