Human limbs three-dimensional model construction based on muscle volume invariance
A limb and volume technology, applied in 3D modeling, image data processing, instruments, etc., can solve problems such as reducing the amount of calculation for motion analysis, and achieve the effect of reducing computational complexity, easy implementation, and easy installation
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[0025] In order to better understand the technical solutions of the present invention, further detailed descriptions are given below in conjunction with the accompanying drawings and embodiments. The embodiments are specific to the attached Figure 4 In the first line, the first frame and the second frame of images (photographed by the left camera) describe the process of modeling the upper limbs.
[0026] 1. Extract and match the marked points from the image and obtain the three-dimensional coordinates corresponding to the marked points. In the method of the present invention, six paper marking points are pasted on the skin of human limbs, of which three are on the upper limbs and three are on the lower limbs. A binocular stereo vision system is used to shoot image sequences of human body posing. Figure 4 Each frame of images shown in the first row is an image sequence taken by the left camera. In the present invention, each limb only needs 3 feature points on the first frame of i...
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