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Servicer system

A server system and server technology, applied in the field of server systems, can solve the problem that game servers cannot realize automatic load balancing of game servers, and achieve the effect of reducing equipment investment

Inactive Publication Date: 2004-12-22
BEIJING KINGSOFT DIGITAL ENTERTAINMENT CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0009] In order to solve the problem that the game server in the prior art cannot realize the automatic load balancing of the game server, the present invention provides a server system that can support a larger number of game users

Method used

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Embodiment Construction

[0033] The core idea of ​​the present invention is to realize the automatic load balancing of each game server resource in the game and to expand and realize the cross-server game function of game users.

[0034] refer to figure 1 In this embodiment, the server system includes the following components: client 10, account server 11, role server 12, game gateway server 13 and multiple game server groups 14, each part will be described below.

[0035] The client terminal 10 is used to initiate a login request of a game user. Same as the prior art, in this embodiment, if a game user wants to obtain game services, he needs to initiate a login request through the client 10, and the login request includes encrypted game user account number, password, and requested role and other information.

[0036] The account server 11 is used for storing the account data of each game user in the game. A special database can be established to store the account data. When the client has a game us...

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PUM

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Abstract

The invention relates to a server system, including a client end to initiate a login request of a game user; an account server store the account data of every game user in a game; a role service to store the role data requested by every game user in the game; in addition, many game server groups, every game server in each group runs the same game; and a game gateway server to verify the login request of the client end, after the client end is passed, allocate a role requested by the game user and determine a game server for running the game according to the role information and the load conditions of various game server in a corresponding game server group. Because it can implement the automatic load balance of various game servers by the game gateway server, it can support more on-line game users at the same time and add crossing servers to implement the role cross of a game user between different game servers, and has a wide application range.

Description

technical field [0001] The invention relates to a server system, especially a server system which can be used to run online games. Background technique [0002] Computer games are a popular form of entertainment in people's lives, which can make people relax and enjoy themselves after intense work. Most computer games are now online games, in which an online virtual world is provided by the game server, and game users (commonly referred to as players) play a role in the virtual world online, and then play corresponding games in the virtual world. [0003] At present, the game server simulates the virtual world through the game server, that is, the game server provides a game server, and loads the corresponding game map on the game server. The game map is the virtual world simulated for the game user. After the user establishes a connection with the game server, he can perform game operations such as moving, practicing, chatting, and trading on the game map. [0004] Usuall...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F19/00
Inventor 朱传靖胡翌
Owner BEIJING KINGSOFT DIGITAL ENTERTAINMENT CO LTD
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