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Interaction control method in game and device thereof, electronic equipment and computer medium

An interactive control and game technology, applied in the field of games, can solve problems such as not fully meeting the release requirements of players, reducing game operation efficiency, and affecting user game experience, so as to avoid game interface occlusion, reduce development costs, and improve game operation efficiency. Effect

Pending Publication Date: 2021-10-08
NETEASE HANGZHOU NETWORK
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, for games of the "hang up" type, the skill release order of game characters during automatic combat may not fully meet the player's demand for skill release, which may reduce the efficiency of game operations and affect the user's game experience

Method used

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  • Interaction control method in game and device thereof, electronic equipment and computer medium
  • Interaction control method in game and device thereof, electronic equipment and computer medium
  • Interaction control method in game and device thereof, electronic equipment and computer medium

Examples

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Embodiment Construction

[0045] Example embodiments will now be described more fully with reference to the accompanying drawings. Example embodiments may, however, be embodied in many forms and should not be construed as limited to the examples set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete and will fully convey the concept of example embodiments to those skilled in the art. The described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments. In the following description, numerous specific details are provided in order to give a thorough understanding of embodiments of the present disclosure. However, those skilled in the art will appreciate that the technical solutions of the present disclosure may be practiced without one or more of the specific details being omitted, or other methods, components, devices, steps, etc. may be adopted. In other instances, well-known technical solution...

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PUM

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Abstract

The invention relates to an interaction control method in a game and a device thereof, electronic equipment and a computer readable medium, and belongs to the technical field of games. The method comprises the steps that a dragging operation acting on a target virtual element in a target display area is responded, the first dragging distance of the dragging operation in the first preset dragging direction is obtained, wherein the virtual element is a skill indication element or a role indication element; the execution sequence of the target virtual elements is adjusted according to the first dragging distance, and the execution sequence of the target virtual elements is the release sequence of skills corresponding to the skill indication elements or the click sequence of roles corresponding to the role indication elements; and an execution sequence of the target virtual elements can be taken as a target execution sequence of the target virtual elements when the dragging operation is finished. According to the method, the execution sequence of the target virtual elements is adjusted by dragging the target virtual elements, so that the game operation efficiency and the game experience of a user can be improved.

Description

technical field [0001] The present disclosure relates to the technical field of games, and in particular, relates to an interactive control method in a game, an interactive control device in a game, electronic equipment, and a computer-readable medium. Background technique [0002] At present, the "hang-up" type of games is constantly enriching the game market. Players can control the game characters to enter the hang-up state, and complete some simple combat tasks through the automatic combat of the game characters. [0003] However, for games of the "on-hook" type, the skill release order of the game characters during automatic combat may not fully meet the player's demand for skill release, which may reduce the game operation efficiency and affect the user's game experience. [0004] In view of this, there is an urgent need in the art for an interactive control method in games, which can improve game operation efficiency and user's game experience. [0005] It should be ...

Claims

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Application Information

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IPC IPC(8): A63F13/55A63F13/214
CPCA63F13/55A63F13/214A63F2300/1068A63F2300/638
Inventor 刘振宇
Owner NETEASE HANGZHOU NETWORK
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