Soft Occlusion for Computer Graphics Rendering
A computer and group graphics technology, which is used in computing, 2D image generation, 3D image processing, etc.
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[0021] Reference will now be made in detail to the embodiments, one or more examples of which are illustrated in the accompanying drawings. Each example is provided by way of explanation of the embodiment and not as a limitation of the present disclosure. In fact, it will be apparent to those skilled in the art that various modifications and variations can be made in the embodiments without departing from the scope or spirit of the present disclosure. For example, features shown or described as part of one embodiment can be used with another embodiment to yield yet another embodiment. Accordingly, aspects of the present disclosure are intended to cover such modifications and variations.
[0022] Generally, the present disclosure relates to systems and methods for generating soft occlusion data for physical objects and using the soft occlusion data to render virtual elements relative to physical objects in an augmented or virtual reality environment. More specifically, the di...
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