Information playing method, sound box equipment and storage medium
A speaker device and information playback technology, applied in the multimedia field, can solve problems such as low intelligence, achieve the effects of reducing loss, improving user experience, and simplifying information playback operations
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Embodiment 1
[0073] figure 1 It is a schematic flow diagram of an information playing method shown in the embodiment of this application, as shown in figure 1 As shown, the method is applied to speaker equipment, and the method may include the following steps:
[0074] 101. Detect whether a target object exists within a preset area range of the speaker device.
[0075] In the embodiment of the present application, the preset area range may include: a circular area with the current position of the speaker device as the center and the first length as the radius; or, the second length as the long and the third length as the width , and the rectangular area formed by the intersection of diagonal lines with the current position of the speaker device, and so on. The above example is only an illustration, and the present application does not impose any special limitation on the range of the preset area.
[0076] It can be understood that the speaker device pre-stores the object identifier of t...
Embodiment 2
[0117] image 3 It is a schematic flow diagram of an information playing method shown in the embodiment of this application, as shown in image 3 As shown, the method is applied to a speaker device, and when the target multimedia information includes target music, and the target object includes a target character, the method includes:
[0118] 301. Detect whether there is a target person within a preset area of the speaker device.
[0119] For details, reference may be made to step 101, which will not be repeated here.
[0120] 302. Determine a movement trend of the target person relative to the sound box device when the target person is detected within a preset area range of the sound box device.
[0121] For details, refer to step 102, which will not be repeated here.
[0122] 303. In a case where the movement trend includes approaching the speaker device, acquire current emotion representation parameters collected by a wearable device worn by the target person.
[012...
Embodiment 3
[0151] Figure 4 It is a schematic flow diagram of an information playing method shown in the embodiment of this application, as shown in Figure 4 As shown, the method is applied to a speaker device, the speaker device is set in a vehicle, and the speaker device can be used normally when the vehicle is not in use, and the method includes:
[0152] 401. Detect whether there is a target terminal device within a preset area range of the speaker device.
[0153] For details, reference may be made to step 101, which will not be repeated here.
[0154] 402. Determine a movement trend of the target terminal device relative to the sound box device when the target terminal device is detected within the preset area of the sound box device.
[0155] For details, refer to step 102, which will not be repeated here.
[0156] 403. When the movement trend includes approaching the speaker device, acquire target multimedia information from a target application program installed on the tar...
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