Virtual reality interaction method, device and equipment based on Unity 3D, and storage medium

A technology of virtual reality and interactive method, applied in the field of virtual reality

Pending Publication Date: 2019-12-13
SHENZHEN REALIS MULTIMEDIA TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The main purpose of the present invention is to provide a virtual reality interaction method, device, equipment and storage medium based on Unity3D, aiming to solve the technical problem of how to realize the interaction between real scenes and virtual scenes based on Unity3D

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  • Virtual reality interaction method, device and equipment based on Unity 3D, and storage medium
  • Virtual reality interaction method, device and equipment based on Unity 3D, and storage medium
  • Virtual reality interaction method, device and equipment based on Unity 3D, and storage medium

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Embodiment Construction

[0048] It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.

[0049] The invention provides a virtual reality interactive device based on Unity3D.

[0050] refer to figure 1 , figure 1 It is a schematic structural diagram of the operating environment of the virtual reality interactive device based on Unity3D involved in the solution of the embodiment of the present invention.

[0051] Such as figure 1 As shown, the virtual reality interactive device based on Unity3D includes: a processor 1001 , such as a CPU, a communication bus 1002 , a user interface 1003 , a network interface 1004 , and a memory 1005 . Wherein, the communication bus 1002 is used to realize connection and communication between these components. The user interface 1003 may include a display screen (Display) and an input unit such as a keyboard (Keyboard), and the network interface 1004 may optionally includ...

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Abstract

The invention discloses a virtual reality interaction method based on Unity 3D. The method comprises the following steps: establishing communication connection with an optical motion capture system; receiving rigid body position data and rigid body rotation data of a real object in a real scene captured by the optical motion capture system in real time through a VRPN protocol; carrying out left-right hand coordinate system transformation on the rigid body position data and the rigid body rotation data, wherein a right-hand coordinate system is adopted in a real scene, and a left-hand coordinate system is adopted in a virtual scene; when a visual angle picture of the virtual object in the virtual scene is generated through rendering, synchronously mapping the rigid body position data and the rigid body rotation data of the real object after coordinate system transformation to the virtual object, so that the virtual object simulates the action of the real object. The invention further discloses a virtual reality interaction device and equipment based on Unity 3D and a computer readable storage medium. According to the invention, simulation interaction of a real scene is realized based on Unity 3D, the interaction mode of Unity 3D is expanded, and the use experience of a user is improved.

Description

technical field [0001] The present invention relates to the technical field of virtual reality, in particular to a virtual reality interaction method, device, equipment and storage medium based on Unity3D. Background technique [0002] Unity3D is a multi-platform comprehensive game development tool developed by Unity Technologies that can easily create interactive content such as 3D video games, architectural visualization, and real-time 3D animation. It is a fully integrated professional game engine. Because of its powerful cross-platform It is famous for its development features, gorgeous 3D rendering effects, and free and rich human-computer interaction functions. [0003] The existing interaction methods that come with Unity3D mainly include keyboard, mouse, game controller, Bluetooth controller, etc. Although they can meet the needs of most game scenes, there is a lack of corresponding interaction methods for some virtual reality game scenes. The interactive mode of th...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01G06F3/0481G06F9/451G06T15/04G06T19/00
CPCG06F3/017G06F3/04815G06F9/451G06T15/04G06T19/006G06F2203/012
Inventor 夏露辉肖乐天师润桥许秋子
Owner SHENZHEN REALIS MULTIMEDIA TECH CO LTD
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