Training method and device for intelligent game agent
A training method and agent technology, applied in the field of artificial intelligence, can solve problems such as difficulty in obtaining interactive data, and achieve the effect of improving training effect, training efficiency, diversity and rationality
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[0060] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.
[0061] see figure 1 , is a schematic flow chart of a game agent training method provided by an embodiment of the present invention, including:
[0062] S101. Encode the player character's own state, observation state, and output behavior to obtain player data, and construct a player agent based on the player data.
[0063] Preferably, an encoding mode is selected; wherein, the encoding mode includes a vector encoding mode, a first image encoding mode and a second ...
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