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Game control method and device and computer readable storage medium

A game control and acquisition device technology, applied in the field of brain waves, can solve problems such as the inability to realize non-touch operation of games

Active Publication Date: 2019-06-14
ZHEJIANG BRAIN ENHANCE TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The main purpose of the present invention is to provide a game control method, device and computer-readable storage medium, aiming to solve the technical problem that the touchless operation of the game cannot be realized at present

Method used

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  • Game control method and device and computer readable storage medium
  • Game control method and device and computer readable storage medium

Examples

Experimental program
Comparison scheme
Effect test

no. 1 example

[0097] Based on the first embodiment, a second embodiment of the game control method of the present invention is proposed. In this embodiment, step S300 includes:

[0098] Step S310, sampling the first EEG data based on a preset time window to obtain a first sampling signal;

[0099] Step S320, calculating the first wavelet entropy within the preset time window according to the first sampling signal;

[0100] Step S330, determining whether the first EEG data matches preset EEG data based on the first wavelet entropy.

[0101] In this embodiment, the first EEG data is sampled according to a preset time window to obtain a first sampling signal, and based on the first sampling signal, an existing calculation method is used to calculate the first wavelet within the preset time window Entropy, determining whether the first EEG data matches the preset EEG data based on the first wavelet entropy, specifically, comparing the first wavelet entropy with the preset wavelet entropy corre...

no. 2 example

[0104] Based on the second embodiment, a third embodiment of the game control method of the present invention is proposed. In this embodiment, step S330 includes:

[0105] Step S331, calculating the difference between the first wavelet entropy and the preset wavelet entropy corresponding to the preset EEG data;

[0106] Step S332, determining whether the difference is smaller than a preset difference, wherein, when the difference is smaller than the preset difference, it is determined that the first EEG data matches the preset EEG data.

[0107] In this embodiment, when the first wavelet entropy is obtained, the difference between the first wavelet entropy and the preset wavelet entropy corresponding to the preset EEG data is calculated, wherein the difference is the first wavelet entropy and the preset wavelet entropy entropy difference, and determine whether the difference is less than the preset difference; if the difference is less than the preset difference, it is determi...

no. 5 example

[0119] Based on the above-mentioned embodiments, a fifth embodiment of the game control method of the present invention is proposed. In this embodiment, before step S100, the game control method further includes:

[0120] Step S700, when the terminal is in the game scene, acquire in real time the second EEG signal collected by the EEG acquisition device corresponding to the terminal, and the second heart rate signal currently collected by the heart rate acquisition device, and convert the acquired second EEG signal The signal and the second heart rate signal are stored in a preset storage area;

[0121] In this embodiment, when the user wears the EEG acquisition device, if the terminal is in a game scene, the acquired second EEG signal and the second heart rate signal are combined with the second heart rate signal currently collected by the heart rate acquisition device. Store to preset memory area.

[0122] Step S800, based on the second EEG signal and the second heart rate ...

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Abstract

The invention discloses a game control method, which comprises the following steps of acquiring the first electroencephalogram data acquired by an electroencephalogram acquisition device within a preset time length before the current moment; when the first electroencephalogram data is matched with preset electroencephalogram data, determining whether first heart rate data acquired by the heart rate acquisition device at the current moment is in a preset heart rate range corresponding to the preset electroencephalogram data matched with the first electroencephalogram signal or not; when the first heart rate data is in the preset heart rate range, obtaining game control operation based on preset electroencephalogram data matched with the first electroencephalogram data and the preset heart rate range; and executing the game control operation in the game scene. The invention further discloses a game control device and a computer readable storage medium. According to the invention, the corresponding game control operation can be executed in the game scene according to the electroencephalogram signal and the heart rate signal of the user, so that the non-touch operation of the game is realized, and the user experience is improved.

Description

technical field [0001] The present invention relates to the field of brain wave technology, in particular to a game control method, device and computer-readable storage medium. Background technique [0002] The above content is only used to assist in understanding the technical solution of the present invention, and does not mean that the above content is admitted as prior art. Contents of the invention [0003] The main purpose of the present invention is to provide a game control method, device and computer-readable storage medium, aiming to solve the technical problem that the touchless operation of the game cannot be realized at present. [0004] In order to achieve the above object, the present invention provides a game control method, which includes the following steps: [0005] When the terminal is in the game scene, acquire the first EEG signal collected by the EEG acquisition device corresponding to the terminal in real time, and the first heart rate signal curre...

Claims

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Application Information

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IPC IPC(8): G06F3/01
Inventor 韩璧丞程翼杨钊祎
Owner ZHEJIANG BRAIN ENHANCE TECH CO LTD
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