Method and device for optimizing HDR rendering by using multi-frame data and storage medium
A technology of frame data and pixel data, which is applied in the field of optimizing HDR rendering by using multi-frame data, and can solve problems such as increased power consumption, HDR texture bit width, and occupied bandwidth.
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[0031] The preferred embodiments of the present invention will be described below in conjunction with the accompanying drawings. It should be understood that the preferred embodiments described here are only used to illustrate and explain the present invention, and are not intended to limit the present invention.
[0032] figure 1 It is a flow chart of a method for optimizing HDR rendering using multi-frame data according to the present invention, which will be referred to below figure 1 , the method for optimizing HDR rendering by using multi-frame data of the present invention is described in detail.
[0033] In step 101, rendering is performed in an HDR rendering target.
[0034] In this step, rendering such as scene rendering is performed in rendering targets such as floating-point rendering targets of HDR;
[0035] Preferably, the HDR rendering target is a high-precision floating-point memory, and the high-precision floating-point memory does not occupy an I / O port in a...
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