Digital instrument pointer display system and method
A technology of digital instruments and display systems, applied in the field of digital instruments, to achieve the effects of high visual fluency, guaranteed display fluency, and high real-time response
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Embodiment 1
[0046] see figure 1 , is a schematic diagram of the framework of the digital meter pointer display system of the embodiment; the digital meter pointer display system provided by the present invention, the basic structure of the display implementation is to split the application window into two parts:
[0047] 1. The pointer window is implemented using the OpenGL interface.
[0048] 2. Ordinary windows (dials, texts, icons) are implemented using the Qt GUI framework.
[0049] As shown in the table below:
[0050]
[0051] according to figure 1 The display order of the windows in : the pointer window is in the front, and the normal window is in the back. After being synthesized by the GPU, it is displayed as a complete image.
[0052] figure 2 It is a schematic structural diagram of a digital instrument pointer display system according to an embodiment of the present invention. The present invention provides a digital meter pointer display system, said system comprising...
Embodiment 2
[0065] In addition, the present invention also discloses a digital meter pointer display method based on the digital meter pointer display system, such as Figure 4 As shown, it is a flowchart of a digital instrument pointer display method according to an embodiment of the present invention;
[0066] The method comprises the steps of:
[0067] Step 1: Initialize the pointer window;
[0068] Step 2: Query the data interface message to determine whether there is new pointer movement boundary value setting data, if so, go to step 3, otherwise go to step 4;
[0069] Step 3: updating the pointer movement boundary value according to the new pointer movement boundary value setting data;
[0070] Step 4: Determine the current pointer movement state, if the current pointer is in a stopped state, then go to step 2, otherwise go to step 5;
[0071] Step 5: redraw the pointer to a new position according to the pointer motion state and the pointer motion boundary value;
[0072] Step 6...
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