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Audio processing method and device

An audio processing and audio technology, applied in speech analysis, transducer circuits, instruments, etc., can solve problems such as popping sound, excessive audio energy, and affecting user experience

Inactive Publication Date: 2018-06-22
ZHUHAI JUNTIAN ELECTRONICS TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] In other similar games or applications with audio playback, if the audio energy is too large, there will also be popping sounds, which will affect the user experience

Method used

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Embodiment Construction

[0056] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0057]In order to solve the problem in the prior art that the audio energy is too large, popping sounds will also appear and affect the user experience, the embodiment of the present invention provides an audio processing method and device, by adjusting the total energy value of the target mixed audio to be less than or Equal to the preset energy value, and the preset energy value is less than the energy value corresponding to the pop sound, so that the total e...

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Abstract

An embodiment of the invention provides an audio processing method and an audio processing device, wherein the audio processing method includes steps of acquiring a target mixed sound audio to be displayed, wherein the target mixed sound audio is formed by mixing multiple audio sections to be displayed, and every note in every audio section is stored with energy value; acquiring total energy valueof the target mixed sound audio; judging if the total energy value of the target mixed sound audio is more than the preset energy value, wherein the preset energy value is less than the energy valuecorresponding to the sonic boom; if the total energy value of the target mixed sound audio is more than the preset energy value, adjusting that the total energy value of the target mixed sound audio is less than or equal to the preset energy value. The audio processing method and the device can reduce the audio energy and avoid sonic boom.

Description

technical field [0001] The invention relates to the technical field of multimedia processing, in particular to an audio processing method and device. Background technique [0002] There are some games that combine entertainment and intelligence in one's life. These games can relieve people's daily life stress. For example, a game that simulates a piano. Each simulated piano key in this simulated piano game controls an audio segment. Each audio segment has multiple notes. If the number of notes played at the same time exceeds 32, the audio energy played will be very large, which may exceed the range of signal energy that the player can withstand. At this point, the player will produce a popping sound. Specifically, in actual use, the multiple simulated piano black keys simultaneously displayed on the screen may be clicked by the user at one time, so that multiple simulated piano black keys may be pressed by the user at the same time to control the simultaneous playback o...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G10L25/48G10L25/03H04R3/00
CPCG10L25/03G10L25/48H04R3/00
Inventor 徐胜明
Owner ZHUHAI JUNTIAN ELECTRONICS TECH
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