Adversarial network based rapid multi-visual-angle 3D synthesis-display method and device
A multi-view and network technology, applied in the input/output process of data processing, input/output of user/computer interaction, image data processing, etc., can solve problems such as slow speed, complicated process, and reduced model quality, and achieve The effect of simplifying complex processes
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[0035] The method of the present invention starts from the essence of displaying three-dimensional objects, and no matter how the intermediate process is handled, what the human eye sees finally is a two-dimensional image like a camera. Ordinary 3D reconstruction methods need to reconstruct a high-quality 3D model, and after texture mapping and relighting, project it to a specific 2D map at a certain viewing angle for display.
[0036] However, by observing each sample, it can be found that the object under the perspective of a certain camera actually contains two attributes, one is its essential attribute, reflecting its own three-dimensional structure, color texture, etc., and the other is the viewing angle attribute, reflecting the The change caused by the positional projection of the viewing angle. The essence of an object will not change with the change of the viewing angle, but the viewing angle property will cause the change of the two-dimensional projection. Therefore...
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