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Method and device for interacting with virtual reality scene

A technology of virtual reality and interactive methods, applied in the computer field, can solve problems such as inability to interact, achieve the effects of improving interaction efficiency, simplifying interaction operations, and ensuring interaction accuracy

Active Publication Date: 2017-09-08
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0008] Embodiments of the present invention provide a method and device for interacting with a virtual reality scene, to at least solve the technical problem in the prior art that it is impossible to interact with objects in a virtual reality scene

Method used

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  • Method and device for interacting with virtual reality scene
  • Method and device for interacting with virtual reality scene
  • Method and device for interacting with virtual reality scene

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0025] In an embodiment of the present invention, an embodiment of the above-mentioned interaction method for a virtual reality scene is provided. As an optional implementation, the interaction method of the virtual reality scene can be applied to, but not limited to, such as figure 1 In the shown application environment, an object to be interacted is displayed in the device 102 for implementing virtual reality (Virtual Reality, VR for short) scene interaction, and an initial target that is allowed to collide with a ray is determined among the objects displayed in the virtual reality scene An object, wherein a ray is displayed in the virtual reality scene; a final target object that collides with the ray is detected in the initial target object; and then the control selected by the ray in the final target object is operated.

[0026] In this embodiment, after the initial target object that is allowed to collide with the ray is determined among the objects displayed in the virt...

Embodiment 2

[0090] According to an embodiment of the present invention, a virtual reality scene interaction device for implementing the above virtual reality scene interaction method is also provided. Such as Figure 8 As shown, the device may include:

[0091] 1) A determining unit 802, configured to determine an initial target object that is allowed to collide with a ray among the objects displayed in the virtual reality scene, wherein the ray is displayed in the virtual reality scene;

[0092] 2) a detection unit 804, configured to detect, among the initial target objects, the final target object that collides with the ray;

[0093] 3) An operation unit 806, configured to operate the control selected by the ray in the final target object.

[0094] Optionally, in this embodiment, the above-mentioned interactive device for a virtual reality scene may be applied, but not limited to, to the process of using a virtual reality device to perform a virtual reality interactive application. Fo...

Embodiment 3

[0151] According to an embodiment of the present invention, there is also provided an interactive terminal for a virtual reality scene for implementing the above virtual reality scene interaction method, such as Figure 9 As shown, the terminal includes:

[0152] 1) The communication interface 902 is configured to acquire the rays displayed in the virtual reality scene;

[0153] 2) The processor 904 is connected to the communication interface 902, and is configured to determine an initial target object that is allowed to collide with the ray among the objects displayed in the virtual reality scene, wherein the ray is displayed in the virtual reality scene; The final target object that collides with the ray is detected in the target object; it is also set to operate on the control selected by the ray in the final target object;

[0154] 3) The display 906 is connected to the processor 904 and is set as a real ray, an initial target object and a final target object;

[0155] 4...

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Abstract

The invention discloses a method and a device for interacting with a virtual reality scene. The method comprises the following steps: determining initial target objects allowed to be collided with rays in objects displayed in the virtual reality scene, wherein the rays are displayed in the virtual reality scene; detecting the final target object collided with the rays in the initial target objects; and operating the control selected by the rays in the final target object. According to the method and device disclosed by the invention, the technical problem in the prior art that interaction with the objects in the virtual reality scene cannot be realized is solved.

Description

technical field [0001] The present invention relates to the field of computers, in particular to an interaction method and device for a virtual reality scene. Background technique [0002] Today, in order to make the user experience immersive, really feel things in three-dimensional space. More and more application developers begin to pay attention to the application in the virtual reality scene. Among them, virtual reality (Virtual Reality, referred to as VR) technology is to use computer simulation to generate a three-dimensional virtual world to provide users with various sensory simulation experiences. The real sense of presence in the three-dimensional world. [0003] At present, commonly used interaction methods in the prior art include: mouse interaction. Among them, the mouse interaction selection method for any program includes: [0004] 1) For the two-dimensional world, the displayed objects have corresponding positions on the two-dimensional (referred to as 2D...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01
CPCG06F3/01G06F2203/012
Inventor 沈超
Owner TENCENT TECH (SHENZHEN) CO LTD
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