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Visual programming-based VR driving game producing and experiencing system

A technology for experiencing systems and games, applied in the field of VR game systems, which can solve problems such as limited physical input functions, high cost, and occupying home space

Inactive Publication Date: 2017-02-01
DALIAN VINCENT SOFTWARE TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Although the above devices can bring realistic game operation experience, they are expensive and need to occupy a considerable amount of living space. For young people who rent houses in cities, even if they can afford it, there is no room for such devices. The physical input function of the device is limited, that is, it mainly controls the driving state of the vehicle to complete the high-speed forward and high-speed turning of the vehicle, which is more suitable for racing games. For the civilian training field with complex physical operation requirements, the function is too single

Method used

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  • Visual programming-based VR driving game producing and experiencing system

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Embodiment Construction

[0030] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention more clear, the technical solutions in the embodiments of the present invention are clearly and completely described below in conjunction with the drawings in the embodiments of the present invention:

[0031] Such as figure 1 Shown: a VR driving game production and experience system based on visual programming, which mainly includes: a visual driving scene editing unit using HTML language, through which users can complete the production of VR driving game scenes; and an operation feedback unit and a processing unit The user completes the data correction and experience of the driving game scene through the operation feedback unit; the visual driving scene editing unit includes: a graphic logic block library, which stores logical graphic blocks that control the movement of dynamic elements in the virtual scene, By dragging logical graphic blocks, they are combined...

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Abstract

The invention discloses a visual programming-based VR driving game producing and experiencing system. The system comprises a visual driving scene editing unit, an operation feedback unit and a processing unit; the visual driving scene editing unit adopts an HTML language; a user finishes the production of a VR driving game scene through the visual driving scene editing unit; the user finishes data modification and experience of the driving game scene through the operation feedback unit; the visual driving scene editing unit comprises a graphic logical block library and an operation display module; the graphic logical block library stores a logical graphic block which controls dynamic elements in a virtual scene to move; a graphic block sequence which controls the dynamic elements to move and change states in the virtual scene is formed according to a certain rule by dragging the logical graphic block; the graphic logical block edits a combination area and a virtual space editing area; the user moves the graphic logical block from an interface of the graphic logical library to an interface of the visual driving scene editing unit in a dragging mode so as to combine and form the graphic block sequence.

Description

technical field [0001] The invention relates to a VR game system, in particular to a game production and experience system for virtual driving games that are convenient for users to visually edit, produce and participate in experience. Background technique [0002] The original intention of the birth of VR technology is to assist the army to simulate and train combatants in a war environment. With the continuous enrichment and application of technology, especially in the direction of computer technology and sensor technology, this original military technology has begun to penetrate in many fields. Especially in the field of simulation training, such as vehicle training and games, it has unique and unparalleled advantages. [0003] The existing driving game or training system technology is relatively mature. A general training game system includes a display unit. In addition to VR helmets / glasses, it also includes traditional display screens and input devices with physical me...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/803A63F13/63A63F13/21A63F13/25A63F13/28
CPCA63F13/803A63F13/21A63F13/25A63F13/28A63F13/63
Inventor 董培诚段会锋
Owner DALIAN VINCENT SOFTWARE TECH
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