Visual programming-based VR driving game producing and experiencing system
A technology for experiencing systems and games, applied in the field of VR game systems, which can solve problems such as limited physical input functions, high cost, and occupying home space
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[0030] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention more clear, the technical solutions in the embodiments of the present invention are clearly and completely described below in conjunction with the drawings in the embodiments of the present invention:
[0031] Such as figure 1 Shown: a VR driving game production and experience system based on visual programming, which mainly includes: a visual driving scene editing unit using HTML language, through which users can complete the production of VR driving game scenes; and an operation feedback unit and a processing unit The user completes the data correction and experience of the driving game scene through the operation feedback unit; the visual driving scene editing unit includes: a graphic logic block library, which stores logical graphic blocks that control the movement of dynamic elements in the virtual scene, By dragging logical graphic blocks, they are combined...
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