Device, method, and graphical user interface for providing feedback for changing activation states of a user interface object
A user interface and activation state technology, applied in the input/output of user/computer interaction, graphic reading, input/output process of data processing, etc., can solve inefficiency, trouble, and time spent longer than required, etc. question
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[0048] The methods, devices, and GUIs described herein provide visual and / or tactile feedback that makes manipulation of user interface objects more efficient and intuitive for users. For example, in systems where the click action of the trackpad is decoupled from the contact intensity (e.g., contact force, contact pressure, or a substitute thereof) required to reach an activation threshold, the device may generate different haptic outputs for different activation events (e.g., "different clicks") (eg, such that a click that achieves a specific result is distinguished from a click that produces no result or achieves a different result than the specific result). In addition, haptic output may be generated in response to other events unrelated to increased intensity of contact, such as when a user interface object moves to a particular location, boundary, or orientation, or when an event occurs at the device (e.g., "Stop").
[0049] Additionally, in systems where the trackpad o...
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