Three-dimensional geometric body surface smooth vector field calculating method under guidance of typical line

A technology of three-dimensional geometry and calculation methods, applied in calculation, 3D image processing, image data processing, etc., can solve the problems of slow update speed, inapplicability, and high computational complexity, and achieve the effect of fast calculation

Inactive Publication Date: 2014-05-07
SHENZHEN INST OF ADVANCED TECH
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Problems solved by technology

The advantage of these two methods is that a very smooth surface vector field can be obtained, but due to the high computational complexity, the update speed of the vector field is slow after the boundary conditions change, so it is not suitable for the vector field calculation guided by the characteristic line

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  • Three-dimensional geometric body surface smooth vector field calculating method under guidance of typical line
  • Three-dimensional geometric body surface smooth vector field calculating method under guidance of typical line
  • Three-dimensional geometric body surface smooth vector field calculating method under guidance of typical line

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Embodiment Construction

[0010] The present invention will be described in further detail below in conjunction with specific embodiments and accompanying drawings. Embodiments of the present invention are described in detail below, examples of which are shown in the drawings, wherein the same or similar reference numerals designate the same or similar elements or elements having the same or similar functions throughout. The embodiments described below with reference to the accompanying drawings are exemplary, and are only used to explain the technical solution of the present invention, and should not be construed as limiting the present invention.

[0011] In the description of the present invention, the orientation or positional relationship indicated by the terms "inner", "outer", "longitudinal", "transverse", "upper", "lower", "top", "bottom" etc. are based on the drawings The orientations or positional relationships shown are only for the convenience of describing the invention and do not require ...

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Abstract

The invention brings forward a three-dimensional geometric body surface smooth vector field calculating method under the guidance of a typical line. The method comprises the following steps: S100, calculating three-dimensional vectors at the grid summits of a three-dimensional geometric body, a set of the three-dimensional vectors constituting a harmonic vector field of the three-dimensional geometric body; S200, introducing the typical line as a boundary condition, by taking all summit tangential vectors which the typical line passes through as updating values, adding the updating values into a penalty diagonal matrix, and employing a supernode algorithm to obtain a harmonic vector field after the boundary condition is updated; and S300, utilizing a greedy algorithm to calculate a vector field by taking the current typical line as a boundary condition, and obtaining a smooth vector field under the guidance of the typical line. The method provided by the invention has the following advantages: in the prior art, only a surface smooth vector field can be calculated, and a vector field under the guidance of a typical line cannot be calculated, however, the method provided by the invention realizes rapid calculation of typical line orientation by use of a dynamically updated harmonic vector field.

Description

【Technical field】 [0001] The invention relates to computer graphics, in particular to a method for calculating a smooth surface vector field guided by three-dimensional geometry feature lines. 【Background technique】 [0002] The calculation of vector field on the surface of three-dimensional geometry is an important problem in computer graphics. The vector field on the surface of a 3D geometry is mainly used for surface texture synthesis, surface meshing, and non-realistic, stylized rendering effects for 3D geometry. [0003] The calculation of the surface vector field of the existing 3D model mainly adopts the discrete outer differential method and the parallel movement method. The discrete external differential method mainly uses the discrete differential geometry method to calculate the surface differential forms (differential forms) to define the smoothness of the surface vector field. This method was proposed by Caltech Matthew Fisher et al. at the SIGGRAPH2007 confere...

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T15/00
Inventor 徐凯黄惠陈宝权
Owner SHENZHEN INST OF ADVANCED TECH
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