Video-frequency band scheduling and transmission method used for peer to peer (P2P) three-dimensional streaming medium system
A scheduling method and video segment technology, which is applied in the field of P2P 3D streaming media transmission based on network coding, can solve the problems of not considering MVC coding characteristics, etc., and achieve the effect of enriching 3D stereo effects, reducing computing overhead, and small startup delay
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Embodiment 1
[0080] The network coding-based P2P3D streaming transmission method of the present invention is implemented in a push manner, and this solution can save the time and overhead of requesting a bitmap (bitmap) to a node. see Figure 6 , the specific implementation process is as follows:
[0081] S101: Client logs in to Tracker and requests Peerlist;
[0082] S102: Tracker returns the required Peerlist to Client;
[0083] S103: After receiving the Peerlist, the Client first checks the segments involved in the current sliding window (a multi-dimensional buffermap can be used to represent all video segments contained in the current sliding window, for example Figure 5 The 9 video segments shown. And mark the local existing segments in the buffermap, such as 1 means yes, 0 means no, wherein, for the content server, its buffermap is all 1 at the beginning) After sorting according to the scheduling and sorting rules of the present invention, one-dimensional The bitmap, and referri...
Embodiment 2
[0091] The network coding-based P2P3D streaming transmission method of the present invention can also be implemented in a pull manner, so as to adapt to different demand occasions. see Figure 7 , the specific implementation steps are as follows:
[0092] S201: Client logs in to Tracker and requests Peerlist;
[0093] S202: Tracker returns the required Peerlist to Client;
[0094] S203: After receiving the Peerlist, the Client actively initiates a connection request bitmap to the Peer;
[0095] S204: After the Peer receives the bitmap request from the Client, it first checks the neighbor list it maintains. If the number of neighbors it currently maintains does not exceed the maximum number of neighbors it can maintain, it sorts its own bitmap according to the scheduling rules. Send to Client; if Peer has reached the maximum number of neighbors that can be maintained, then discard this bitmap request;
[0096] S205: After receiving the bitmap returned by the Peer, the Clien...
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