Texture optimization-based non-homogeneous image synthesis method
A technology for image synthesis and texture optimization, which is applied in image enhancement, image data processing, instrumentation, etc., and can solve problems such as poor synthesis quality and poor speed.
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[0035] The present invention will be further described below in conjunction with the accompanying drawings.
[0036] refer to figure 1 and figure 2 , a non-homogeneous image synthesis method based on texture optimization, including the following steps:
[0037] 1) Generate label map A, color map A', Gaussian pyramid of new label map B
[0038] 2) Set the initial layer L and generate the initial sample image
[0039] 3) Define different global metrics for different types of images
[0040] 4) Starting from the roughest layer L, cycle through the pyramid from the coarse layer to the fine layer:
[0041] 4.1) Do each neighborhood size in the layer's neighborhood window pyramid winSizePyr:
[0042] 4.1.1) According to A L , A' L , B L , B' L Execute M steps to get Match L
[0043] 4.1.2) According to A L , A' L , B L , B' L , Match L Execute step E to get the optimized new B' L
[0044] 4.2) For B' L Oversampling to get B' L-1
[0045] The algorithm is accele...
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