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Method and device for realizing dynamic skin of input method

An input method and skin technology, applied in the field of input method, can solve the problems of monotonous and inflexible implementation of input method skin, achieve the effects of rich vision and psychology, realize dynamic changes, and increase animation effects

Active Publication Date: 2010-10-20
BEIJING SOGOU TECHNOLOGY DEVELOPMENT CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, this random input method skin implementation method is still relatively monotonous and not flexible enough

Method used

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  • Method and device for realizing dynamic skin of input method
  • Method and device for realizing dynamic skin of input method
  • Method and device for realizing dynamic skin of input method

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0070] Example One: In this example, the skin strategy is skin replacement. Usually, the change of the user input behavior corresponding to the strategy of changing the skin is discrete (for example, the user's emotion may only have limited states such as happiness, depression, and annoyance, so the change of this behavior is called discrete). A variety of input method skins can be preset on the client, and when the skin policy is triggered, the corresponding skin is selected according to the trigger conditions. At this time, the skin strategy can exist in the form of a keyword table, and which keyword corresponds to which input method skin can be saved in the keyword table. Among them, multiple keywords may correspond to one skin, and each keyword corresponding to the same skin may be a synonym or near-synonym, for example, happy, happy, etc. correspond to the same skin; depressed, sad, etc. correspond to another skin, and so on.

[0071] Among them, the multiple input metho...

Embodiment 2

[0073] Embodiment two: in this embodiment, the skin policy is to the picture attribute of skin (comprising the color of picture, brightness, contrast, transparency, size, the position of graphic element, the distance between graphic elements, etc.), animation effect (whether to play Or add animation, etc.), animation playback speed, etc. to modify. Usually, the change of the user input behavior corresponding to such a modified strategy is continuous (for example, the typing speed of the user may change continuously, so the change of this behavior is called continuous). At this time, the mapping relationship between the input behavior information and the skin state can also be saved in the skin policy. For example, if the user's typing speed is displayed through the image attribute of the color of the input method skin, the mapping relationship between typing speed and color depth can be saved, and when the user inputs characters, the user's typing speed can be tracked and base...

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Abstract

The invention discloses a method for realizing dynamic skin of an input method. The method comprises the following steps of: obtaining the input behavior information of a user; adjusting the state of the skin of the input method according to the input behavior information; and showing the input behavior information by using the state of the skin of the input method. The invention also discloses a device for realizing the dynamic skin of the input method. The method and the device realize the dynamic skin of the input method, namely the skin shown to the user can be adjusted in real time instead of being kept unchanged or randomly switched among several ones; and moreover, such adjustment is performed according to the change of the input behavior of the user. The method and the device make full use of the input behavior information and realize dynamic change of the skin of the input method along with the input behavior of the user.

Description

technical field [0001] The invention relates to the technical field of input methods, in particular to a method and device for realizing a dynamic skin of an input method. Background technique [0002] The skin of the application program refers to the way of displaying the program based on pictures in the graphic display mode. The content of the pictures is not limited, but usually does not affect the software functions. As a kind of application software, the input method can also have its skin, for example, Picture 1-1 and Figure 1-2 The two input method skins are shown, and if the input method skin is not used, the interface displayed during character input is as follows Figure 1-3 As shown, it can be seen that using the skin will make the input interface look beautiful, but it will not affect the actual input of the user, that is, different input method skins may have different visual performances, but the process and results of the user's character input are the same...

Claims

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Application Information

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IPC IPC(8): G06F9/44
Inventor 杨磊宋涛周志华
Owner BEIJING SOGOU TECHNOLOGY DEVELOPMENT CO LTD
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