Audio playing method and system in game of mobile phone
A technology for audio playback and mobile games, applied in the field of audio playback methods and systems, can solve problems such as distorted effects of music playback, inability to reflect complete signal characteristics, and affect playback effects, etc., to ensure high fidelity, save storage space, and guarantee non-repetitive effect
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0050] The core of the present invention is to independently store sound with audio files in the mobile phone, number each audio file, make the numbering point to the storage location of the audio file, and establish a corresponding relationship between game actions and audio files. When the action requires multiple audios to be played at the same time, find the audio file number according to the relationship between the action and the file number, obtain the audio file according to the audio file number, perform convolution operation on the audio signal, obtain the convolution signal, and output the convolution The signal is played. Realize simultaneous output of multiple audios for mobile games.
[0051] In order to facilitate those skilled in the art to understand the present invention, the present invention will be further described below in conjunction with accompanying drawing and specific embodiment:
[0052] Such as figure 1 Shown is the flowchart of described method...
PUM
Abstract
Description
Claims
Application Information
- R&D Engineer
- R&D Manager
- IP Professional
- Industry Leading Data Capabilities
- Powerful AI technology
- Patent DNA Extraction
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic, Popular Technical Reports.
© 2024 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap|About US| Contact US: help@patsnap.com