Display control method and device for map in game, equipment and readable storage medium
A technology for maps and games, applied in the field of devices, equipment, readable storage media, and methods of displaying and controlling maps in games, can solve the problem of inability to see the geographic information of maps clearly.
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[0038] figure 1 It is a schematic diagram of a game scene shown in an exemplary embodiment.
[0039] Such as figure 1 As shown, in the game scene, there may be a certain height difference in the surface height of different regions in the world, for example, the height difference between the floating islands is relatively large. The land surface refers to the land surface in the game. If there are geographical environments such as mountains and valleys on the land, the surface of the mountains and valleys can be considered as the land surface.
[0040] figure 2 A schematic diagram of a three-dimensional world map shown in an exemplary embodiment.
[0041] Such as figure 2 As shown, the general world map is to view the game world from an aerial perspective. Due to the difference in height of the ground surface in different areas of the game world, for example, when viewing the game world from a bird's-eye view, the position of area 1 is higher and the position of area 2 i...
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