Test question pushing and evaluation training method and system, computer device, and printing terminal

A technology of test questions and calculation methods, applied in computing, instruments, data processing applications, etc., can solve problems affecting product and user stickiness, monotony of functions, visual damage, etc., to achieve the effect of improving experience and improving stickiness

Pending Publication Date: 2020-02-07
深圳小蛙出海科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] Traditional thermal printers can only passively receive the content information that users need to print, and then print out the content in a pre-agreed printing format. The function is monotonous and lacks interaction with users, which will greatly affect Stickiness between product and user
[0003] Although traditi

Method used

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  • Test question pushing and evaluation training method and system, computer device, and printing terminal
  • Test question pushing and evaluation training method and system, computer device, and printing terminal
  • Test question pushing and evaluation training method and system, computer device, and printing terminal

Examples

Experimental program
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Effect test

Embodiment 1

[0050] The embodiment of the present invention provides a method for pushing test questions, such as figure 1 As shown, it is a flow chart of the test question pushing method described in the embodiment of the present invention, and the method includes the following steps:

[0051] S1: Obtain corresponding user information according to the received evaluation training request from the user.

[0052] The evaluation and training request can be input by the user through keyboard or voice, which is not limited here.

[0053] The user information includes the user's personal information and learning situation information.

[0054]The personal information includes information such as age, gender, place of residence, school attended, and current grade. It only records the personal data of each person and has nothing to do with the learning situation. It can be generated through the personal information provided by the user during registration.

[0055] The learning situation inform...

Embodiment 2

[0099]The present invention also provides an evaluation and training method, which includes two stages of pushing test questions and printing test questions. Wherein, in the test question pushing stage, the test question pushing method in Embodiment 1 of the present invention is used for pushing, and in the test question printing stage: receiving the pushed test questions, and printing the pushed test questions.

[0100] Embodiment 2 of the present invention solves the problem that traditional printers can only receive print data passively and cannot actively interact with users. In addition, voice and print output methods can be used to interact with the user. The voice mode makes the interaction between the user and the device more convenient and efficient. With the printout of key content, the user can print out the knowledge points that need to be reviewed and carry them in the body, play a more convenient effect of consolidating learning.

Embodiment 3

[0102] The present invention also provides a computer device, including a processor, a memory, and a computer program stored in the memory and running on the processor. When the computer device executes the computer program, it implements the first embodiment of the present invention steps of the method described above.

[0103] Further, as an executable solution, the computer device may be computing devices such as desktop computers, notebooks, palmtop computers, and cloud servers. The computer device may include, but is not limited to, a processor, memory. Those skilled in the art can understand that the above-mentioned composition structure of the computer device is only an example of the computer device, and does not constitute a limitation to the computer device. It may include more or less components than the above, or combine certain components, or different Components, for example, the computer device may also include input and output devices, network access devices, ...

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PUM

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Abstract

The invention relates to a test question pushing and evaluation training method and system, a computer device, and a printing terminal, and the test question pushing method comprises the steps: S1, obtaining corresponding user information according to a received evaluation training request of a user; S2, calculating the interest degree of the user for each subject according to the user informationof the user, and selecting one subject as a recommended subject according to the interest degree; S3, calculating the knowledge level of the user for the recommended subject according to the recommended subject and the user information of the user; S4, according to the knowledge level of the user for the recommended subject, calculating the minimum value and the maximum value of the difficulty coefficient, and searching for one test question, between the minimum value and the maximum value of the difficulty coefficient, of the difficulty coefficient corresponding to the recommended subject asa recommended test question; and S5, pushing the recommended test questions. The test questions corresponding to the learning conditions of the user can be actively pushed to the user according to previous evaluation training result records of the user, the user experience is improved, and the stickiness between the user and the test questions is improved.

Description

technical field [0001] The invention relates to the field of test question push, in particular to test question push, evaluation training method, computer device, system and printing terminal. Background technique [0002] Traditional thermal printers can only passively receive the content information that users need to print, and then print out the content in a pre-agreed printing format. The function is monotonous and lacks interaction with users, which will greatly affect Stickiness between products and users. [0003] Although traditional early childhood education machines or learning products with screens can achieve a rich and colorful interactive experience, users’ eyesight will be damaged if they watch the screen for a long time, and it is not very convenient for the materials that require secondary learning during the interaction process. carry. Contents of the invention [0004] In order to solve the above problems, the present invention proposes a test questio...

Claims

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Application Information

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IPC IPC(8): G06Q10/06G06Q50/20
CPCG06Q10/0639G06Q50/205
Inventor 陈羽通徐育聪
Owner 深圳小蛙出海科技有限公司
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