People-puppet interactive method for audiences participating in marionette performance

An interactive method and puppet technology, applied in the field of information, can solve the problems of complex manipulation, difficult puppet performance, poor audience experience, etc., to achieve the effect of breaking through the limitations of manpower

Active Publication Date: 2019-02-15
XIAMEN UNIV
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In addition, there are many lines and complicated operations, which require the artist to skillfully use strong skills such as lifting, dialing, hooking, picking, twisting, swirling, flashing, shaking, etc. Compared with other traditional puppet shows in my country, the performance of marionettes It is the most difficult, so the crisis of survival and the danger of being lost are also the most serious
[0004] The traditional marionette show is passive viewing for the audience, the audience cannot participate in the marionette show, the performance lacks interactivity, and the audience experience is poor, which greatly reduces the expressiveness and appreciation of the traditional marionette show

Method used

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  • People-puppet interactive method for audiences participating in marionette performance
  • People-puppet interactive method for audiences participating in marionette performance

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0046] When the audience stands within the recognition range of the interactive device Kinect, makes a "waving" action, and makes a "Hello" sound; enters the interactive mode, and obtains the 3D human skeleton data and audio data of the audience's continuous image frames according to the interactive device Kinect, according to The three-dimensional human skeleton data and audio data of the continuous image frames respectively recognize the audience's gesture as "waving" and the sound as "Hello", and combine the recognized user's "waving" gesture and "Hello" sound with the normalized gesture in the action library Compared with the normalized voice in the voice library, it is judged that the user's gesture matches the normalized gesture by 50%, but the user's voice does not match the normalized voice at all, and the performance will be performed according to the main plot.

Embodiment 2

[0048] When the audience stands within the recognition range of the interactive device Kinect, makes a "squat" action and makes a "squat" sound; enters the interactive mode, and obtains the 3D human skeleton data and audio data of the audience's continuous image frames according to the interactive device Kinect According to the three-dimensional human skeleton data and audio data of continuous image frames, the audience's gesture is "squat" and the sound is "squat", respectively, and the recognized user's "squat" gesture and "squat" sound are combined with Compare the normalized gestures in the action library with the normalized sounds in the voice library, and judge that the matching degree of the user's gestures and the standardized gestures reaches 80%, and the matching degree of the user's voice and the standardized voices also reaches 80%, then activate different auxiliary lines The control instruction executes and outputs the corresponding image display signal, audio play...

Embodiment 3

[0050] When the audience stands within the recognition range of the interactive device Kinect, makes a "circling" movement, and makes a "clockwise" sound; enters the interactive mode, and obtains the 3D human skeleton data and audio data of the audience's continuous image frames according to the interactive device Kinect, According to the three-dimensional human skeleton data and audio data of continuous image frames, the audience's gesture is "circling" and the sound is "clockwise", and the recognized user's "circling" gesture and "clockwise" sound and action library are standardized Comparing the gestures of the user with the standardized voices in the voice library, and judging that the matching degree of the user's gestures and the standardized gestures reaches 100%, and the matching degree of the user's voice and the standardized voices also reaches 100%, different sub-line control commands are activated. Execute and output the corresponding image display signal, audio pla...

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Abstract

The invention provides a people-puppet interactive method for audiences participating in marionette performance. The people-puppet interactive method for the audiences participating in the marionetteperformance comprises the steps that 1,initialization is carried out; 2, a principal line control command is preset; 3, the principal line control command is executed; 4, whether the execution of theprincipal line control command is completed or not is judged; 5, whether someone is in a Kinect recognition range or not is judged; 6, an interactive mode is carried out, specially, a gesture and voice of a user is recognized, whether the gesture and voice of the user is matched with a normalized gesture and voice or not is judged, if the gesture and voice of the user is not matched with the normalized gesture and voice completely, the step 3 is carried out; and if the gesture and voice of the user is matched with the normalized gesture and voice, matching degrees of the gesture and voice of the user and the normalized gesture and voice are recognized, and different auxiliary line control commands are activated according to the different matching degrees; 7, the auxiliary line control commands are executed; and 8, whether the execution of the auxiliary line control commands is completed or not is judged. According to the people-puppet interactive method for the audiences participatingin the marionette performance, when the audiences enter the interactive equipment Kinect recognition range, the system enters the interactive mode from preset principal line plot performance, choreography, voice and marionette are controlled by the audiences, and the effect of the audiences participating in the performance is achieved.

Description

technical field [0001] The invention relates to the field of information technology, in particular to a puppet interaction method for audience-participated marionette performances. Background technique [0002] Puppet show, known as "puppet show" in ancient times, is an ancient form of traditional folk opera in China, which embodies the ideology, morality, folk customs and aesthetic consciousness of people of all ethnic groups in various places. Chinese puppet shows emerged in the Han Dynasty and flourished in the Ming and Qing Dynasties. Today, the once splendid puppet show is facing many worrying situations: Most of the old puppet show performers cannot perform due to old age, and many young artists are forced to live under the pressure of life. The love of opera is only as a way of making a living; most of the performances are performed in areas below the county level, and the scope of performances is limited; most of the audience are elderly people, and young people hav...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): B25J11/00
CPCB25J11/0005
Inventor 姚俊峰佘莹莹林孟葳陈锦高超
Owner XIAMEN UNIV
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