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A method and system for synchronizing game values

A numerical and game technology, applied in the computer field, can solve problems such as cumbersome configuration conversion steps, front-end and back-end configurations cannot be synchronized in time, and achieve the effect of improving development efficiency

Active Publication Date: 2021-12-28
福建省天奕网络科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] The game numerical configuration synchronization method is a set of numerical configuration management tools used in the game from development to online stage, and subsequent version iterative development. Numerical planners use Excel office software to create game numerical configurations, and then provide them to front-end and back-end development. The front-end personnel need to convert the Excel data configuration file into the format required by the front-end, and then import it into the game; the back-end personnel also need to convert the Excel data configuration file into the format required by the back-end, and then import it to the back-end game server In the database, restart or update the game server to make the value configuration take effect; in this way, the front-end and back-end configuration imports cannot be synchronized in time, and the value planner needs to go through cumbersome configuration conversion steps every time the data configuration is updated

Method used

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  • A method and system for synchronizing game values

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0067] Please refer to figure 1 , a method for synchronizing game values, comprising the steps of:

[0068] S1. The configuration server receives and stores the configuration file of the game value to be synchronized;

[0069] Step S1 is specifically:

[0070] The configuration server receives the configuration file of the game value to be synchronized, calculates the MD5 value of the configuration file of the game value to be synchronized and the MD5 value of the stored configuration file through the MD5 algorithm, and judges the configuration file of the game value to be synchronized Whether the MD5 value of the MD5 value and the MD5 value of the stored configuration file are equal, if not, then update the configuration file of the game value to be synchronized to the database configuration table, and record the version number of the configuration file of the game value to be synchronized as first version number;

[0071] S2. The game server monitors the configuration ser...

Embodiment 2

[0082] This embodiment will further illustrate how the above-mentioned game value synchronization method and system of the present invention are implemented in combination with specific application scenarios:

[0083] First of all, the present invention is mainly applicable to the game development stage. Since it is necessary to frequently adjust and modify the configuration value in the game development and testing environment, a relatively stable game value is finally achieved, and the possibility of subsequent modification is relatively low, and the front end ( Client) only in the development environment will there be a process code for automatically detecting and updating the configuration file. The format of the file exported by the configuration server is the same as the syntax of the front-end code. For example, if the H5 front-end uses typescript or javascript development language, the exported configuration is also typescript Or javascript file format, no need to write...

Embodiment 3

[0096] Please refer to figure 2 , a system 1 for synchronizing game values, comprising a configuration server 2, a game server 5 and a client 8, wherein the configuration server 2 includes a first memory 3, a first processor 4 and is stored on the first memory 3 and can be stored in the first memory 3 A first computer program running on the first processor 4, the game server 5 includes a second memory 6, a second processor 7, and a second computer program stored on the second memory 6 and operable on the second processor 7. Computer program, the client 8 includes a third memory 9, a third processor 10 and a third computer program stored on the third memory 9 and operable on the third processor 10, the first processor 4 The following steps are implemented when the first computer program is executed:

[0097] S1. Receive and store the configuration file of the game value to be synchronized;

[0098] Step S1 is specifically:

[0099] Receive the configuration file of the game...

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Abstract

A method and system for synchronizing game values ​​provided by the present invention, in the development stage, the configuration server uniformly receives and stores the configuration files of the game values ​​to be synchronized, and then monitors the configuration server through the game server. When the configuration file is updated, the configuration file is loaded; when the client starts, the first message is sent to the game server. After receiving the first message, the game server judges whether the configuration file in the configuration server has been updated. The above-mentioned first message obtains the configuration file required by the client from the configuration server and sends it to the client, which realizes automatic synchronization of game values ​​in the development stage and improves development efficiency.

Description

technical field [0001] The invention relates to the field of computer technology, in particular to a method and system for synchronizing game values. Background technique [0002] The game numerical configuration synchronization method is a set of numerical configuration management tools used in the game from development to online stage, and subsequent version iterative development. Numerical planners use Excel office software to create game numerical configurations, and then provide them to front-end and back-end development. Front-end personnel need to convert the Excel data configuration file into the format required by the front-end, and then import it into the game; back-end personnel also need to convert the Excel data configuration file into the format required by the back-end, and then import it to the back-end game server In the database, restart or update the game server to make the value configuration take effect; in this way, the front-end and back-end configurat...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F8/65G06F8/71A63F13/69A63F13/77
CPCA63F13/69A63F13/77G06F8/65G06F8/71
Inventor 刘德建伍张发林琛
Owner 福建省天奕网络科技有限公司
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