A scoring system for combat sports
A technology for sports and sports personnel, applied in the direction of sports accessories, etc., can solve the problems affecting the rationality, entertainment and fun of competitive sports, and achieve the effect of improving entertainment and fun, low cost, and accurate and fast software algorithms
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Embodiment 1
[0046] see Figure 1 to Figure 5 As shown, a scoring system for fighting sports of the present invention is applied in boxing recreational sports, the offensive body is mainly boxing gloves, and the defensive body is mainly armor. Of course, the scoring system of the present invention can also be applied to other For sports, such as fencing, the offensive body is a sword, and the defensive body is still armor. It can also be used in many different fighting sports.
[0047] The scoring system for boxing recreational sports of the present embodiment includes:
[0048] At least two sensors 1 that are respectively configured on the offensive body or defensive body of the sportsmen on both sides of the competition who enter the field are used to collect signals; in this embodiment, the sensor 1 is a pressure signal sensor, mainly used to collect strength, that is, pressure Signal, when scoring, use the pressure signal to correspond to the score value. Of course, other types of sen...
Embodiment 2
[0084] see Image 6 As shown, a scoring system for combat sports of the present invention is different from Embodiment 1 in that the scoring system also includes disposing a plurality of second conductors 22 on the athletes of both sides entering the field. A plurality of different positions in the defensive body, present embodiment is to divide the defensive body in three positions of the head, the chest and the back, of course, also can be provided with more positions as required. Like this, there are three defensive bodies on each side's athletes, and three second conductors 22 are also needed. Three second conductors 22 of each side's athletes are connected with respective identification controllers 3 respectively. When three When one of the second conductors 22 is touched by the first conductor 21, the identification controller 3 generates a part feature code corresponding to the position of the second conductor 22, such as the head of one party. is hit, then the recogni...
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