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Virtual space moving control method and device based on inertia sensor

An inertial sensor and virtual space technology, applied in the field of virtual space movement control methods and devices based on inertial sensors, can solve problems such as control that is not conducive to virtual space movement, and achieve the effects of reducing costs and simplifying equipment configuration.

Inactive Publication Date: 2017-05-31
北京奇幻科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Therefore, it is not conducive to realize the control of virtual space movement under the condition of limited space or without external devices.

Method used

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  • Virtual space moving control method and device based on inertia sensor

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Embodiment 1

[0032] The present invention will be further described below in conjunction with the accompanying drawings and embodiments. The present invention provides a virtual space movement control method and device based on an inertial sensor, which is applied to a system including a VR helmet and a handheld device, including steps:

[0033] S101. When a user wears a head-mounted VR device and moves in place in a restricted space, use an inertial sensor in the head-mounted VR device to continuously obtain its vertical acceleration.

[0034] Specifically, the present invention acquires the upward acceleration perpendicular to the ground through the built-in MEMS inertial sensor in the mobile phone. Wherein, the inertial sensor includes: a three-axis micro-accelerometer and a three-axis gyroscope.

[0035] S102. Obtain an acceleration curve corresponding to continuous time according to the continuously obtained acceleration, and obtain the occurrence frequency of each maximum accelerati...

Embodiment 2

[0052] Based on an inertial sensor-based virtual space movement control method in Embodiment 1, the present invention also provides a virtual space movement control device based on an inertial sensor, which is applied to a system including a VR helmet connected to a handheld device, and its features In, including:

[0053] The acceleration acquisition module is used to continuously obtain the acceleration in the vertical direction through the inertial sensor in the head-mounted VR device when the user wears the head-mounted VR device to move in situ in a restricted space;

[0054] A frequency acquisition module, configured to obtain an acceleration curve corresponding to continuous time according to the continuously obtained acceleration, and obtain the frequency of occurrence of each maximum acceleration according to the interval time corresponding to each peak and / or trough in the curve;

[0055] The moving speed acquisition module is used to convert the speed that the user ...

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Abstract

The invention discloses a virtual space moving control method and device based on an inertia sensor. The method applicable to head-mounted VR equipment includes: when a user wears the head-mounted VR equipment and moves at one spot in a limited space, and the vertical acceleration of the user is continuously acquired through the inertia sensor in the head-mounted VR equipment; acquiring a corresponding acceleration curve in continuous time according to the continuously acquired vertical acceleration, and acquiring the frequency of maximum acceleration according to interval time corresponding to each peak and / or valley in the curve; converting into the speed of the horizontal moving of the user in a virtual space according to the frequency of the maximum acceleration; mapping the speed of the horizontal moving into the virtual space to allow the user in the virtual space to move at the speed. By the virtual space moving control method, virtual space moving control when the space is limited or an external device is unavailable is achieved.

Description

technical field [0001] The present invention relates to the field of communication technology, in particular to an inertial sensor-based virtual space movement control method and device. Background technique [0002] Virtual reality technology is a computer simulation system that can create and experience a virtual world. It uses a computer to generate a simulated environment, which is an interactive three-dimensional dynamic scene and a system simulation of entity behavior that integrates multi-source information, allowing users to immerse themselves in the virtual world. Environment. [0003] Virtual reality technology (VR) mainly includes aspects such as simulated environment, perception, natural skills and sensing equipment. The simulated environment is a real-time dynamic three-dimensional realistic image generated by a computer. Perception means that ideal VR should have the perception that all human beings have. In addition to the visual perception generated by com...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01
CPCG06F3/011G06F2203/012
Inventor 王刚王宇
Owner 北京奇幻科技有限公司
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