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Somatosensory interaction method and system easy to realize

An interactive system and somatosensory technology, applied in sports accessories, indoor games, electrical components, etc., can solve the problems of restricting the popularization of somatosensory games, restricting the promotion of somatosensory games, and high purchase thresholds, achieving simple and convenient implementation, reducing implementation costs, and hardware requirements. low effect

Active Publication Date: 2017-05-31
FUJIAN STAR NET EVIDEO INFORMATION SYST CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, in the current technology, in order to achieve somatosensory interaction, it is necessary to be equipped with a dedicated camera. The cameras used in somatosensory games are special cameras that contain depth information, such as depth-of-field cameras; restrictions on the promotion of somatosensory games
At the same time, currently existing special cameras (for example, depth-of-field cameras) are all bound and used with supporting hosts. For example, Kinect needs to cooperate with a specific platform (Windows) and SDK to be used; universal

Method used

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  • Somatosensory interaction method and system easy to realize
  • Somatosensory interaction method and system easy to realize
  • Somatosensory interaction method and system easy to realize

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Embodiment Construction

[0046] In order to explain in detail the technical content, structural features, achieved goals and effects of the technical solution, the following will be described in detail in conjunction with specific embodiments and accompanying drawings.

[0047] see figure 1 , this embodiment provides an easy-to-implement somatosensory interaction method, and this embodiment can be applied to various needs such as somatosensory games or somatosensory interactive live broadcast. Specifically, the method of this embodiment includes the following steps:

[0048] S101. Obtain continuous 2D first image data in real time through a camera device; wherein, the camera device is a common camera device with a camera function such as a network camera or a digital video camera, and is not a special camera device dedicated to somatosensory games. Wherein, the first image data refers to image data (or called video data) including more than two consecutive images, not a single-frame static image. Whe...

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Abstract

The invention relates to the technical field of multimedia interaction, and discloses a somatosensory interaction method and system easy to realize. The method comprises the following steps: acquiring a first object from first image data of a photographing apparatus, comparing the first object with a second object in the same 3D coordinate system, determining whether the first object is overlapped with the second object, and adopting a determination result as a determination evidence of the somatosensory contact, so that the somatosensory interaction response is realized. In the technical scheme, the somatosensory interaction is simple and convenient to realize; and a special camera for the somatosensory interaction can be substituted by an ordinary photographing apparatus, so that the realization cost of the somatosensory interaction is greatly decreased.

Description

technical field [0001] The invention relates to the technical field of multimedia interaction, in particular to an easy-to-implement somatosensory interaction method and system. Background technique [0002] Somatosensory game (English: Motion Sensing Game) as the name suggests: it is a video game that uses the body to feel. The somatosensory game breaks through the traditional game, and the operation mode is simply input by the handle button. The somatosensory game is a new type of electronic game that is played (or operated) through changes in body movements. Somatosensory games are popular in European and American countries and have been introduced to China. The new somatosensory games after 2011 can simulate three-dimensional scenes. Players hold special gamepads and control the actions of characters in the game through their own body movements, allowing players to "whole body" into the game and enjoy the new somatosensory interaction. experience. Somatosensory games ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/213A63F13/42A63F13/60H04N21/475H04N21/472H04N21/81
CPCA63F13/213A63F13/42A63F13/60A63F2300/66H04N21/472H04N21/475H04N21/816
Inventor 冯皓方鸿亮林鎏娟刘灵辉
Owner FUJIAN STAR NET EVIDEO INFORMATION SYST CO LTD
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