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Mine virtual reality training system based on immersion type input and output equipment

An output device and virtual reality technology, applied in the field of virtual reality, can solve the problems of difficult type of training, limited immersion, unnatural human-computer interaction process, etc., to achieve the effect of improving interactive experience and immersion

Inactive Publication Date: 2016-03-02
CHINA UNIV OF MINING & TECH (BEIJING)
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

At present, the vast majority of mining virtual reality training systems are still very backward in terms of input / output devices that determine the immersion and interactive experience of the virtual reality system: the input devices are mainly mouse and keyboard, and the visual output devices are mainly desktop. display, the immersion that can be obtained is very limited, and the human-computer interaction process is very unnatural, so the practicability of these existing mining virtual reality training systems is very low
There are also a small number of foreign mine training systems that use immersive display devices, such as dome projection, ring projection, etc. In addition to keyboard and mouse, some systems also use joysticks, touch screens, and custom consoles as input devices. , which is to increase the sense of immersion in the process of using the system and to achieve a more natural way of interaction. However, since equipment such as projectors can only be used in a certain area, these systems are only suitable for applications such as equipment operation training, and it is difficult to Conduct the type of training that requires people to move around

Method used

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  • Mine virtual reality training system based on immersion type input and output equipment

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Embodiment Construction

[0021] The present invention is based on immersive input and output devices, mainly head-mounted displays, omnidirectional treadmills and motion capture devices, combined with other traditional input and output devices, and with special mining training software, provides an immersive virtual reality mine safety training system. Due to the use of immersive input and output devices, the present invention overcomes the shortcomings of previous training methods and training systems, enables trainees to have an experience comparable to on-site training, thereby obtaining the effect close to on-site training, and at the same time overcomes the shortcomings of high on-site training costs , an ideal method of training for the mining industry.

[0022] The training system consists of four parts: immersive output device, natural interactive input device, training system software, and computer hardware.

[0023] The main components of an immersive output device are a head-mounted displa...

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Abstract

The invention discloses a mine virtual reality training system based on immersion type input and output equipment. With the system, a trainee can be completely immersed in the virtual scene, and carries out man-machine interaction with the virtual training scene through natural methods including gestures, walking and running, and the like, so as to complete the preset training program. The system is composed of output equipment such as a head-wearing display, an omnidirectional running machine, output equipment such as a motion capturing device, a computer, and matched training software, wherein the head-wearing display can provide complete vision immersion experiences, and the omnidirectional running machine and the motion capturing device map the movements of the trainee in the reality on a virtual object in the virtual scene, and operate the system through the natural interaction method. Compared with the traditional training method, the training system provided by the invention enables the trainee to be immersed in the virtual mine environment close to the reality at any place, and obtain the training experiences the same as those obtained in the scene, and finally, the effect comparable with the on-site training effect is obtained.

Description

technical field [0001] The invention relates to virtual reality technology, in particular to the use of immersive input and output equipment for mine production and safety training, and belongs to the technical development and application field of virtual reality equipment. Background technique [0002] The mining industry is a high-risk industry, so the training of mine employees before entering the job is essential. The country has also issued relevant laws and regulations to strictly regulate this, such as the "Safe Production Law of the People's Republic of China", "Safe Production Training Management "Measures", "Regulations on the Management of Safety Technology Training and Assessment for Special Operations Personnel", the part about mines, and "Regulations on Coal Mine Safety Training", etc. At present, the main method of mine training is classroom lectures by qualified personnel. After the training, they must pass the assessment. In addition, there must be routine t...

Claims

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Application Information

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IPC IPC(8): G09B9/00
CPCG09B9/00
Inventor 张辉聂百胜何学秋
Owner CHINA UNIV OF MINING & TECH (BEIJING)
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