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Human muscle movement perception based menu selection method for human-computer interaction interface

A human-computer interaction interface and menu selection technology, applied in the field of human-computer interaction, can solve the problems of insufficient fit, shaking or even falling, and lack of humanization, and achieve the effect of convenient control, simplified learning process, and humanized operation.

Inactive Publication Date: 2015-07-08
JILIN UNIV
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

You can exercise and sing with your eyes closed, but walking is prone to instability, shaking or even falling
[0005] At present, in the field of human-computer interaction, there are many examples of human-computer interaction relying on traditional methods such as gestures, body movements, and eye movements, but most of these methods require users to have a learning process
Some of this process is simple, while others require a complex and cumbersome process, and even complex memory; It is to distinguish other gestures and actions to convey command operations to the machine. The executed commands and corresponding operations do not have enough fit with the user's gestures and body movements, which is not humanized enough and difficult to learn.

Method used

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  • Human muscle movement perception based menu selection method for human-computer interaction interface
  • Human muscle movement perception based menu selection method for human-computer interaction interface
  • Human muscle movement perception based menu selection method for human-computer interaction interface

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Embodiment Construction

[0033] The technical scheme of the present invention is described in detail below in conjunction with accompanying drawing and embodiment:

[0034] The human-computer interaction interface menu selection method based on human muscle kinesthetic perception requires a hardware system that at least includes a Kinect sensor, a host computer (computer) connected to the Kinect sensor and a display screen connected to the host computer. The overall flow of the method is as follows: figure 1 shown, including the following steps:

[0035] Step 1. Initialization parameter setting: according to the needs of the user, respectively set the number of space divisions of the space in front of the human body in the horizontal direction and the vertical direction.

[0036] Connect the Kinect sensor, and use the Kinect sensor to obtain information on the positions of various joints of the human body. Here we mainly obtain the three joint points of the user's middle chest (the midpoint of the hum...

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Abstract

The invention discloses a human muscle movement perception based menu selection method for a human-computer interaction interface. The method comprises the steps of setting initialing parameters; determining a user front space through a kinect sensor; dividing and displaying the user front space; catching the user movement information; determining the manual selection result of the user human-computer interaction interface. According to the method, the 3D physical contact technology is adopted, and the kinect sensor is used for detecting the body front space and performs a series of division for the space in front of the body, including vertical plane division and longitudinal horizontal division; each divided space is calibrated through a space coordination system; the manual selection at the human-computer interaction interface is performed by selecting the space by human hands; the corresponding instruction and operation are sent to the machine to avoid complex memory of a user to the action and gesture.

Description

technical field [0001] The invention belongs to the field of human-computer interaction, and in particular relates to a method for selecting a menu of a human-computer interaction interface by utilizing human body muscle movement perception through the human body's perception of spatial positions. Background technique [0002] Now in the field of computer human-computer interaction, body movements and gestures are mostly used for human-computer interaction to achieve faster and more convenient communication with machines. muscle perception. [0003] There are two types of kinesthetic perception: self-centered and external-centered. Egocentric spatial perception, for example: Human beings can accurately touch their nose and forehead with their hands in the dark. People's perception of spatial position has nothing to do with their absolute position in the absolute space coordinate system, but is only related to the state and posture of the human body itself. The subconsciou...

Claims

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Application Information

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IPC IPC(8): G06F3/01
Inventor 孙铭会王利民袁帅秦贵和
Owner JILIN UNIV
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