Three-dimensional model simplification method suitable for model with textures
A technology of 3D model and texture model, which is applied in the field of image processing, can solve the problem that geometric coordinates do not correspond to normal vectors and texture coordinates, and achieve the effect of maintaining visual features and simplifying the model
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[0039] The present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.
[0040] In order to realize the simplification method of the textured 3D mesh model proposed by the present invention, this embodiment proposes a specific mesh simplification scheme based on triangle merging, such as figure 1 as shown, figure 1 It is a flow chart of an implementation of this embodiment, which mainly includes the following key steps: establish topology and mark vertex attributes, mark triangles that can be merged and cannot be merged, calculate the merge cost ΔM of triangles, and calculate the relative optimal merge of triangles point v 0 , Triangular merger simplification. The following is a detailed introduction.
[0041] (1) Establish topology and vertex attribute labeling.
[0042] The 3D model simplification method applicable to textured models in this embodiment traverses the mesh model in units of vertices ...
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