Particle drawing method
A particle and processor resource technology, applied in the network field, can solve the problems that the quad-core processor is not fully utilized and its application cannot be fully utilized, and achieve the effects of real particle effect rendering, less hardware dependence, and improved utilization
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[0024] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be described in detail below in conjunction with the accompanying drawings and specific embodiments.
[0025] The method provided by the invention includes figure 2 The flow shown:
[0026] see figure 2 , figure 2 The basic flowchart provided for the embodiment of the present invention. The method is applied in a device equipped with a processor comprising at least 2 cores. Such as figure 2 As shown, the process may include the following steps:
[0027] Step 201: Divide the particle system into N layers according to the magnitude of perceived strength, where N is greater than 1.
[0028] In this step 201, the perception intensity is introduced to divide the particle system, wherein the perception intensity is determined by the distance between the particle and the viewpoint. For example, in an online game environment, the perception inten...
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