Method for adjusting detection result of image quadrilateral frame
A detection result, quadrilateral technology, applied in the field of image processing, can solve problems such as irregular quadrilaterals, missing corners, etc., to achieve the effect of simplifying operations
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Embodiment 1
[0062] The present invention aims at the needs of the user to adjust the detected frame after the quadrilateral frame detection process on the image, and provides a visual interface to draw the detected four frames, and allow the user to move through the entire screen range through the mouse , touch the touch point of the pen or finger, automatically calculate and select the adjustment vertex, and perform zoom-in and sliding display operations on the displayed image, so that the vertex area selected by the user for adjustment is clearly displayed in the center of the screen, allowing the user to easily perform sliding adjustments. The present invention provides a frame vertex self-adsorption setting option, so that the user can choose to adjust the vertex to the range near the target frame area, lift the mouse, touch the pen or finger, and the vertex will be automatically selected and adjusted to the nearest candidate frame vertex nearby Location.
[0063] Frame vertex self-ad...
Embodiment 2
[0116] The difference between this embodiment and Embodiment 1 is that in this embodiment, the step 130 includes the following steps:
[0117] Step 310', obtain the position of the click point on the screen, calculate the distances from the point to the four vertices of the screen, and take the maximum value as the maximum radius parameter r max , and initialize the radius r as r max / n, n is a set parameter;
[0118] Step 320', taking the landing point as the center and drawing a circle with r as the radius;
[0119] Step 330', judge the four vertices respectively, and judge whether each vertex is included in the circle;
[0120] Step 340', judging: whether no vertex is included, if the answer is yes, increase the value of r according to the set rule (such as the rule mentioned in Embodiment 1, of course, those skilled in the art can easily think of other similar rule), and go to step 320, if the answer is no, go to step 350;
[0121] Step 350', judging: whether only one ...
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